CSE167Fall2014

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CSE 167, Fall 2014: Introduction to Computer Graphics

This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using graphics processing units (GPUs). In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.

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Screen shots of CSE 167 final projects from prior years

Announcements

  • 10/2/2014: Web page went on-line. Check here for announcements and updates.

Course Schedule

Click here for the course schedule.

Course Information

  • Weekly Schedule:
    • Lectures: Tuesday/Thursday, 2:00pm-3:20pm, Center Hall 214
    • Homework tutorial: Mondays 2:00-2:50pm, Peterson Hall 103
    • Homework grading: Fridays time TBD in CSE labs 260 and 270
  • Instructor: Dr. Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/).
    • Office hour: Tuesdays 3:30-4:30pm, Atkinson Hall Room 2125
  • Teaching Assistants:
    • Dylan McCarthy
    • Krishna Mullia
  • Tutors:
    • Robert Maloney
    • Max Takano
    • Philip Ho
  • Location for TA and tutor office hours: CSE basement lab 270
  • Section ID: 817688
  • Number of units: 4

Special Topics

External Links