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CSE 167, Fall 2014: Introduction to Computer Graphics

This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using graphics processing units (GPUs). In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.

Screen shots of CSE 167 final projects from prior years


Course Schedule

Click here for the course schedule.

Course Information

  • Weekly Schedule:
    • Lectures: Tuesday/Thursday, 2:00pm-3:20pm, Center Hall 214
    • Homework discussion: Mondays 5:00-5:50pm, CSB 001
    • Homework grading: Fridays from 3:30pm in CSE labs 260 and 270
  • Location for TA and tutor office hours: CSE basement labs as indicated below
  • Office Hours:
    • Instructor: Dr. Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/), Tuesdays 3:30-4:30pm, Atkinson Hall Room 2125
    • Teaching Assistants:
      • Dylan McCarthy
      • Krishna Mullia
    • Tutors:
      • Phillip Ho
      • Max Takano
      • Rex West
  • TA and tutor office hours are posted on Piazza
  • For discussions and more information see Piazza
  • Section ID: 817688
  • Number of units: 4

Special Topics

External Links