CSE167Fall2014
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CSE 167, Fall 2014: Introduction to Computer Graphics
This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using graphics processing units (GPUs). In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.
Announcements
- 10/2/2014: Web page went on-line. Check here for announcements and updates.
Course Schedule
Click here for the course schedule.
Course Information
- Weekly Schedule:
- Lectures: Tuesday/Thursday, 2:00pm-3:20pm, Center Hall 214
- Homework discussion: Mondays 5:00-5:50pm, CSB 001
- Homework grading: Fridays from 3:30pm in CSE labs 260 and 270
- Office Hours:
- Instructor: Dr. Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/), Tuesdays 3:30-4:30pm, Atkinson Hall Room 2125
- Teaching Assistants:
- Dylan McCarthy: Tue 5-9pm + Thu 11-1pm + Thu 8-10pm
- Krishna Mullia: Tue 5-9pm + Thu 11-1pm + Thu 8-10pm
- Tutors:
- Phillip Ho: Tue 5-8pm
- Max Takano: Wed 4-5:30pm + Thu 3:30-6pm
- Rex West: Fri 9-11am + 1-2pm
- Location for TA and tutor office hours: CSE basement lab 270
- Section ID: 817688
- Number of units: 4
Special Topics
- Schedule of classes
- Textbook and resources
- Grading and exams
- Homework projects
- Starter code and build instructions
- Helpful tips for debugging