Difference between revisions of "CSE167Fall2014"
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==Announcements== | ==Announcements== | ||
+ | |||
+ | * 12/04/2014: [[Project7Fall14 | The Final Homework Assignment]] is on-line. | ||
+ | * 11/24/2014: [[Project6Fall14 | Homework Assignment #6]] is on-line. | ||
+ | * 11/14/2014: [[Project5Fall14 | Homework Assignment #5]] is on-line. | ||
+ | * 11/08/2014: [[Project4Fall14 | Homework Assignment #4]] is on-line. | ||
* 10/24/2014: [[Project3Fall14 | Homework Assignment #3]] is on-line. | * 10/24/2014: [[Project3Fall14 | Homework Assignment #3]] is on-line. | ||
* 10/17/2014: [[Project2Fall14 | Homework Assignment #2]] is on-line. | * 10/17/2014: [[Project2Fall14 | Homework Assignment #2]] is on-line. | ||
− | * 10/ | + | * 10/04/2014: [[Project1Fall14 | Homework Assignment #1]] is on-line. |
− | * 10/ | + | * 10/02/2014: Web page went on-line. Check here for announcements and updates. |
==Course Schedule== | ==Course Schedule== | ||
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** Instructor: Dr. Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/), Tuesdays 3:30-4:30pm, Atkinson Hall Room 2125 | ** Instructor: Dr. Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/), Tuesdays 3:30-4:30pm, Atkinson Hall Room 2125 | ||
** Teaching Assistants: | ** Teaching Assistants: | ||
− | *** Dylan McCarthy | + | *** Dylan McCarthy |
− | *** Krishna Mullia | + | *** Krishna Mullia |
** Tutors: | ** Tutors: | ||
− | *** Phillip Ho | + | *** Phillip Ho |
− | *** Max Takano | + | *** Max Takano |
− | *** Rex West: | + | *** Rex West |
+ | * TA and tutor office hours are posted on Piazza | ||
+ | * For discussions and more information see [https://piazza.com/class/i0zr39jsons6pu Piazza] | ||
* Section ID: 817688 | * Section ID: 817688 | ||
* Number of units: 4 | * Number of units: 4 |
Latest revision as of 18:52, 4 December 2014
Contents |
CSE 167, Fall 2014: Introduction to Computer Graphics
This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using graphics processing units (GPUs). In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.
Announcements
- 12/04/2014: The Final Homework Assignment is on-line.
- 11/24/2014: Homework Assignment #6 is on-line.
- 11/14/2014: Homework Assignment #5 is on-line.
- 11/08/2014: Homework Assignment #4 is on-line.
- 10/24/2014: Homework Assignment #3 is on-line.
- 10/17/2014: Homework Assignment #2 is on-line.
- 10/04/2014: Homework Assignment #1 is on-line.
- 10/02/2014: Web page went on-line. Check here for announcements and updates.
Course Schedule
Click here for the course schedule.
Course Information
- Weekly Schedule:
- Lectures: Tuesday/Thursday, 2:00pm-3:20pm, Center Hall 214
- Homework discussion: Mondays 5:00-5:50pm, CSB 001
- Homework grading: Fridays from 3:30pm in CSE labs 260 and 270
- Location for TA and tutor office hours: CSE basement labs as indicated below
- Office Hours:
- Instructor: Dr. Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/), Tuesdays 3:30-4:30pm, Atkinson Hall Room 2125
- Teaching Assistants:
- Dylan McCarthy
- Krishna Mullia
- Tutors:
- Phillip Ho
- Max Takano
- Rex West
- TA and tutor office hours are posted on Piazza
- For discussions and more information see Piazza
- Section ID: 817688
- Number of units: 4
Special Topics
- Schedule of classes
- Textbook and resources
- Grading and exams
- Homework projects
- Starter code and build instructions
- Helpful tips for debugging