CSE 167 Fall 2011

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CSE167, Fall 2011: Introduction to Computer Graphics

This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using GPUs (graphics processing units). In the course projects you will build your own real-time rendering engine. Here is a detailed ScheduleCSE167F11 class schedule.

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Snapshots from final projects of previous CSE167 classes.

Announcements

  • 9/22/10: Welcome to CSE167! Check here often for course announcements.

Course Staff

  • Instructor: Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/).
  • Teaching Assistants: Gregory Long (g1long [at] cs.ucsd.edu), Jorge Schwarzhaupt (jschwarz [at] cs.ucsd.edu)
  • Please put "CSE167" in the subject line of your emails to us.

Weekly Schedule

  • Lectures: Tuesday/Thursday, 2:00p-3:20p, Petersen Hall 104
  • Homework grading: Fridays 2:00p-4:00p, CSE lab 260
  • Office hours in the lab (CSE lab 260, unless otherwise noted or busy):
  • Gregory Long
  • Jorge Schwarzhaupt
  • Instructor's office hour: Tuesdays after class 3:30-4:30pm, Atkinson Hall, room 2125

Class Information

External Links