CSE167S2015
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CSE 167, Spring 2015: Introduction to Computer Graphics
This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using graphics processing units (GPUs). In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.
Announcements
- 3/13/2015: Welcome to CSE 167! Check here for announcements and updates.
Course Schedule
Click here for the course schedule.
Course Information
- Weekly Schedule:
- Lectures: Tuesday/Thursday, 9:30am-10:50am, WLH 2204
- Homework discussion: Mondays, time and place tbd
- Homework grading: Fridays in CSE labs 260 and 270, time tbd
- Location for TA and tutor office hours: CSE basement labs as indicated below
- Office Hours:
- Instructor: Dr. Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/), Tuesdays 11am-12, Atkinson Hall Room 2125
- Teaching Assistant:
- Dylan McCarthy, Tue+Thu 5-9pm
- Tutor:
- Rex West, Tue+Thu 3-7pm
- For discussions and more information see our Piazza page
- Section ID: 839586
- Number of units: 4
Special Topics
- Schedule of classes
- Textbook and resources
- Grading and exams
- Homework projects
- Starter code and build instructions
- Helpful tips for debugging