CSE 167 Fall 2011
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CSE167, Fall 2011: Introduction to Computer Graphics
This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using GPUs (graphics processing units). In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.
Announcements
- 9/22/10: Welcome to CSE167! Check here often for course announcements.
Course Staff
- Instructor: Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/).
- Teaching Assistants: Gregory Long (g1long [at] cs.ucsd.edu), Jorge Schwarzhaupt (jschwarz [at] cs.ucsd.edu)
- Please put "CSE167" in the subject line of your emails to us.
Weekly Schedule
- Lectures: Tuesday/Thursday, 2:00p-3:20p, Petersen Hall 104
- Homework grading: Fridays 2:00p-4:00p, CSE lab 260
- Office hours in the lab (CSE lab 260, unless otherwise noted or busy):
- Gregory Long
- Jorge Schwarzhaupt
- Instructor's office hour: Tuesdays after class 3:30-4:30pm, Atkinson Hall, room 2125
Class Information
- ScheduleCSE167F11 Schedule of Classes
- ResourcesCSE167F11 Text Books and Resources
- GradingCSE167F11 Grading and Exams
- ProjectsHomeworkCSE167F11 Homework Projects
- BasecodeCSE167F11 Base code and compilation instructions for homework projects]]
External Links
- UCSD Computer Graphics Group
- Previous classes: Fall 2010, Fall 2009