CSE 167 Fall 2011
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CSE167, Fall 2011: Introduction to Computer Graphics
This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using GPUs (graphics processing units). In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.
Announcements
- 10/03/11: Homework introductions moved to lab 250 starting today
- 9/22/11: Welcome to CSE167! Check here often for course announcements.
Course Staff
- Instructor: Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/).
- Teaching Assistants: Gregory Long (g1long [at] cs.ucsd.edu), Jorge Schwarzhaupt (jschwarz [at] cs.ucsd.edu)
- Please put "CSE167" in the subject line of your emails to us.
Weekly Schedule
- Lectures: Tuesday/Thursday, 2:00p-3:20p, Petersen Hall 104
- Homework introduction: Mondays 3pm, CSE lab 250
- Homework grading: Fridays 1:30p until done, CSE lab 260
- Office hours in the lab (CSE lab 260, unless otherwise noted or busy):
- Gregory Long: Tue 12-1p, Wed 4:30-6:30p, Thu 5-7p
- Jorge Schwarzhaupt: Tue 1-2p, Wed 3:30-5:30p, Thu 5-7p
- Lex Lacson: Thu 9:30-11:30a
- Alfred Tarng: Tue 10a-12p, Fri 10-11:30a (11-12:30 on Oct 7)
- Instructor's office hour: Tuesdays after class 3:30-4:30pm, Atkinson Hall, room 2125
Class Information
- Schedule of Classes
- Text Books and Resources
- Grading and Exams
- Homework Projects
- Base code and compilation instructions for homework projects
External Links
- UCSD Computer Graphics Group
- Previous classes: Fall 2010, Fall 2009