Difference between revisions of "CSE 167 Fall 2011"
From Immersive Visualization Lab Wiki
(→Class Information) |
(→Class Information) |
||
Line 42: | Line 42: | ||
==Class Information== | ==Class Information== | ||
− | * [[ScheduleCSE167F11 | + | * [[ScheduleCSE167F11|Schedule of Classes]] |
* [[ResourcesCSE167F11|Text Books and Resources]] | * [[ResourcesCSE167F11|Text Books and Resources]] | ||
* [[GradingCSE167F11|Grading and Exams]] | * [[GradingCSE167F11|Grading and Exams]] |
Revision as of 11:36, 22 September 2011
Contents |
CSE167, Fall 2011: Introduction to Computer Graphics
This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using GPUs (graphics processing units). In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.
Announcements
- 9/22/10: Welcome to CSE167! Check here often for course announcements.
Course Staff
- Instructor: Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/).
- Teaching Assistants: Gregory Long (g1long [at] cs.ucsd.edu), Jorge Schwarzhaupt (jschwarz [at] cs.ucsd.edu)
- Please put "CSE167" in the subject line of your emails to us.
Weekly Schedule
- Lectures: Tuesday/Thursday, 2:00p-3:20p, Petersen Hall 104
- Homework grading: Fridays 2:00p-4:00p, CSE lab 260
- Office hours in the lab (CSE lab 260, unless otherwise noted or busy):
- Gregory Long
- Jorge Schwarzhaupt
- Instructor's office hour: Tuesdays after class 3:30-4:30pm, Atkinson Hall, room 2125
Class Information
- Schedule of Classes
- Text Books and Resources
- Grading and Exams
- Homework Projects
- Base code and compilation instructions for homework projects
External Links
- UCSD Computer Graphics Group
- Previous classes: Fall 2010, Fall 2009