Difference between revisions of "Boxing Simulator"

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(Created page with " == Project Overview == This project is an attempt to create a 3D environment in Unity that takes advantage of Oculus Rift and Leap Motion to simulate boxing. The user will b...")
 
(Project Overview)
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===Project Goals===
 
===Project Goals===
 
* Integrate Oculus Rift and Leap Motion
 
* Integrate Oculus Rift and Leap Motion
 +
* Use physics to simulate a realistic environment
 +
* Form complex bodies that react to interaction from Leap Motion
  
 
===Future Uses===
 
===Future Uses===

Revision as of 14:54, 5 December 2014

Contents

Project Overview

This project is an attempt to create a 3D environment in Unity that takes advantage of Oculus Rift and Leap Motion to simulate boxing. The user will be completely immersed in a 3D scene with Oculus and be able to interact with objects in the scene with Leap.

Project Goals

  • Integrate Oculus Rift and Leap Motion
  • Use physics to simulate a realistic environment
  • Form complex bodies that react to interaction from Leap Motion

Future Uses

  • Exercise guide
  • Possibility for games

Developers

Software Developer

  • Russell Larson

Project Adviser

  • Jurgen Schulze

Resources

  • Unity Pro
  • Oculus Rift
  • Leap Motion