GUI Sketching Tool

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Revision as of 10:33, 27 February 2012 by Cehughes (Talk | contribs)

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Milestones

Done:

  • Add sphere widget with wireframe to CalVR Sketch plugin.
  • Add 3D icon to sphere.
  • Save/load feature for sketch.
  • Add sliders for tesselation and resizing.
  • Intersection testing with spheres to move spheres.
  • Add way to move an individual object (or layout element with attached geometry).
  • Add a way to highlight spheres: render translucent OSG sphere just inside of wireframe
  • Add a way to select spheres (selecting highlights).
  • Create layout manager for circular layout. Add parameter to change diameter of layout circle. All elements are equally spaced from one another.
  • Option to snap object position to configurable grid size.

Todo:

  • Add a few more icons (bicycle, magnifying glass, hand, bird/helicopter/something flying)
  • Option to snap object orientation to 90 degree angles.
  • Freeze checkbox to move GUI nodes from ObjectsRoot to SceneRoot and back.
  • Pulsating highlights.