Difference between revisions of "CSE167Fall2013"
From Immersive Visualization Lab Wiki
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==External Links== | ==External Links== | ||
− | * [http://ivl.calit2.net/wiki/index.php/ | + | * [http://ivl.calit2.net/wiki/index.php/CSE167Fall2012 CSE 167 Fall 2012 Home Page] |
* [http://graphics.ucsd.edu UCSD Computer Graphics Group] | * [http://graphics.ucsd.edu UCSD Computer Graphics Group] | ||
* [http://vision.ucsd.edu UCSD Computer Vision Group] | * [http://vision.ucsd.edu UCSD Computer Vision Group] |
Revision as of 16:29, 3 May 2013
Contents |
CSE 167, Fall 2013: Introduction to Computer Graphics
This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using graphics processing units (GPUs). In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.
Announcements
- 5/3/2013: Web page went on-line. Check here for announcements and updates.
Course Information
- Weekly Schedule:
- Lectures: Tuesday/Thursday, 2:00pm-3:20pm, Center Hall 119
- Homework grading: Fridays 1:30pm, CSE lab 260
- Homework discussion: Mondays 3:00-3:50pm, CSE lab 260
- Instructor: Dr. Jurgen Schulze (jschulze [at] ucsd.edu, http://www.calit2.net/~jschulze/).
- Office hour: Tuesdays 3:30-4:30pm, Atkinson Hall Room 2125
- Teaching Assistant(s): TBD
- Tutor(s): TBD
- Section ID: 785834
- Number of units: 4
Class Information
- Schedule of Classes
- Text Books and Resources
- Grading and Exams
- Homework Projects
- Base code and compilation instructions for homework projects
- Helpful tips to debug your code