Difference between revisions of "CSE167F2017"

From Immersive Visualization Lab Wiki
Jump to: navigation, search
(Created page with "=CSE 167, Fall 2017: Introduction to Computer Graphics= This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeli...")
 
m (Updated collage with a newer one)
Line 4: Line 4:
  
 
<div align="center">
 
<div align="center">
[[Image:CollageFA15.jpg|753px]]<br>
+
[[Image:CollageFA16.jpg|753px]]<br>
<i>Screen shots of CSE 167 final projects from Fall 2015.</i>
+
<i>Screenshots of CSE 167 final projects from Fall 2016.</i>
 
</div>
 
</div>
  

Revision as of 20:58, 21 September 2017

Contents

CSE 167, Fall 2017: Introduction to Computer Graphics

This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using modern OpenGL. You will also learn the basics of GLSL shader programming. In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.

CollageFA16.jpg
Screenshots of CSE 167 final projects from Fall 2016.

Course Schedule

Click here for the course schedule.

Course Information

  • Weekly Schedule:
    • Lectures: Tuesday/Thursday, 9:30am-10:50am, Center Hall 119
    • Homework discussion: TBD
    • Homework grading: Fridays in CSE basement labs 260+270 starting at 2:00pm
  • Location for TA and tutor office hours: CSE basement labs as listed on Piazza
  • Instructor: Jurgen Schulze, office hour Tuesdays 11:00am-12noon at Atkinson Hall room 2125
  • Teaching Assistants: Jean Choi
  • Tutors: Yining Liang, Kaiser Pister, Timothy Wang, Glynn Williams, Jiasheng Zhu
  • For TA/tutor office hours, discussions and more information see our Piazza page
  • We use TritonEd to keep track of grades only.
  • Section Number: 920497
  • Number of units: 4

Special Topics

Useful Links