Difference between revisions of "Protein Visualization"

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==Project Overview==
 
==Project Overview==
  
The goal of this project is to provide access to protein structures from the [http://www.pdb.org PDB] in the CAVE. This project has gone through many revisions, in its current form it uses [http://www.pymol.org pymol] to generate models from [http://www.pdb.org PDB] files, that are accessed in realtime from the [http://www.pdb.org PDB].
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The goal of this project is to provide access to protein structures from the [http://www.pdb.org PDB] in the [http://en.wikipedia.org/wiki/Cave_Automatic_Virtual_Environment CAVE]. This project has gone through many revisions, in its current form it uses [http://www.pymol.org pymol] to generate models from [http://www.pdb.org PDB] files, that are accessed in realtime from the [http://www.pdb.org PDB].
  
 
[[Image:protein.png]]
 
[[Image:protein.png]]
  
==Current State==
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[http://ivl.calit2.net/wiki/files/pdb-clip.mpg Video of user interacting with a protein on the c-wall]
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==Features==
 
* Three views per structure, Cartoon, Stick, Surface
 
* Three views per structure, Cartoon, Stick, Surface
 
* Cache for generated models
 
* Cache for generated models
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* Multiple structure support
 
* Multiple structure support
  
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==Status==
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Currently under continued development
  
 
==Todo==
 
==Todo==
 
* Integrate PDBSequence module
 
* Integrate PDBSequence module
 
* Add alignment support for structures
 
* Add alignment support for structures
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==Participants==
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[http://www.calit2.net/~jschulze/ Jurgen Schulze]:
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Project advisor.
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Philip Weber:
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Software developer.

Latest revision as of 09:58, 14 June 2007

Contents

Project Overview

The goal of this project is to provide access to protein structures from the PDB in the CAVE. This project has gone through many revisions, in its current form it uses pymol to generate models from PDB files, that are accessed in realtime from the PDB.

File:Protein.png

Video of user interacting with a protein on the c-wall

Features

  • Three views per structure, Cartoon, Stick, Surface
  • Cache for generated models
  • Collabration between enviroments supported
  • Multiple structure support

Status

Currently under continued development

Todo

  • Integrate PDBSequence module
  • Add alignment support for structures

Participants

Jurgen Schulze: Project advisor.

Philip Weber: Software developer.