Difference between revisions of "CSE167F2020"
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* Teaching Assistants: | * Teaching Assistants: | ||
* Tutors: | * Tutors: | ||
− | * | + | * IA office hours: see Piazza |
+ | * Your grades will be entered into [http://canvas.ucsd.edu Canvas] | ||
+ | * Discussion board: [http://piazza.com/ucsd/fall2020/cse167 Piazza] | ||
* Section Number: 22271 | * Section Number: 22271 | ||
* Number of units: 4 | * Number of units: 4 |
Revision as of 19:07, 27 September 2020
Contents |
CSE 167, Fall 2020: Introduction to Computer Graphics
This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using modern OpenGL. You will also learn the basics of GLSL shader programming. In the course projects you will build your own real-time rendering engine.
Course Schedule
Click here for the course schedule.
Course Information
- Weekly Schedule:
- Lectures: Tuesday/Thursday 12:30-1:50pm on Zoom
- Homework discussion: Wednesdays 1:00-1:50pm on Zoom
- Homework grading: off-line after submission on Canvas
- TA and tutor office hours are held on Zoom as listed on Canvas
- Instructor: Jurgen Schulze, office hour Tuesdays 2-3pm on Zoom (only with RSVP by email)
- Teaching Assistants:
- Tutors:
- IA office hours: see Piazza
- Your grades will be entered into Canvas
- Discussion board: Piazza
- Section Number: 22271
- Number of units: 4
Miscellaneous
- Starter code and build instructions
- Homework projects
- Grading and exams
- Textbooks and resources
- Helpful tips for debugging your OpenGL code
- Students with Disabilities