CSE165W2015Paper
Contents |
Research Paper Presentation
Each student must give a 10 minute presentation (+ 2 min. Q&A) on a full-length (7+ pages) research paper of their choice from the field of 3D user interfaces. The paper must be from the past 5 years.
Paper titles and presentation dates need to be entered into the wiki page on Ted by Sunday 1/18 at 23:59pm.
It is highly recommended that the presentation be accompanied by a slide presentation you prepare. The slide presentation can be done off your own laptop if it has a VGA or HDMI port, or it can be emailed or given to the instructor on a USB thumb drive (Powerpoint or PDF format).
Grading
There is a total of 100 points to be had for the presentation.
Points are given for the following things:
- The timely selection of paper and presentation date. (10 points)
- The presenter's understanding of the article, as perceived by the audience. (20 points)
- Structure and completeness of presentation, quality of slides or other material used. (30 points)
- The performance: ability to convey material to audience, audience connection. (20 points)
- Timing: the presentation should take no more than 10 minutes (10 points).
- Q&A: answers to audience questions. (10 points)
Questions for Presentation and Q&A
Here are some questions to help guide your presentation:
- What did the author(s) study? What issue about this topic were the author(s) trying to better understand?
- Why do we care about this topic?
- What methods did the author(s) use? Why are these methods suited to better understand the problem at hand?
- What are the main conclusions from this work?
Here are some general questions for the Q&A section:
- What part of the work was confusing to you?
- What parts were well explained and what parts were poorly explained?
- What type of previous studies is this work building on?
- What is the next step after this work?
- Are there other implications of this work that the authors haven’t considered?
How to Find a Paper
Here is an incomplete list of qualifying conference proceedings. Note that in order to download the full PDF versions of the papers you will need to be logged in to UCSD's campus network.
- IEEE Virtual Reality (VR)
- IEEE Symposium on 3D User Interfaces (3DUI)
- ACM SIGCHI Conference on Human Factors in Computing Systems
- ACM Symposium on Virtual Reality Software and Technology (VRST)
- ACM SIGGRAPH
- SIGGRAPH Asia
Structuring Your Presentation
When you read through a few papers, you will quickly find that most follow this structure:
- Introduction, motivation, hypothesis
- Related work done in the past, and how it relates to the paper
- Methodology
- Results
- Conclusions
Unless you have good reasons not to, your presentation should also follow this structure.
Note that you do not need to cover all the details of the paper. Just focus on the main concept and explain it on a level your fellow students can understand.