Difference between revisions of "OSGInstallSEQ142"

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(Installing OpenSceneGraph on PCs in Sequoiah lab 142)
(Installing OpenSceneGraph on a Windows PC)
 
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=Installing OpenSceneGraph on PCs in Sequoiah lab 142=
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=Installing OpenSceneGraph on a Windows PC=
 
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Lab Hardware:
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* PC: HP Z210 Workstation
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* RAM: 8GB
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* CPU: Intel Xeon E31225, 3.1GHz
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* Display: HP ZR22w, 1920x1080@60Hz
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* GPU: NVIDIA Quadro 600, 2.4GB VRAM available
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Pre-Installed Software:
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* OS: Windows 7 Enterprise 32bit: pre-installed
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* Microsoft Visual Studio 2010 Professional: pre-installed
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Installation Instructions:
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* Download OpenSceneGraph: [http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-3.0/source/OpenSceneGraph-3.0.0.zip Stable Release 3.0.0, ZIP file]
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* Download [http://www.cmake.org/files/v2.8/cmake-2.8.10.2-win32-x86.exe CMake binary release]
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Tips:
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* [https://www.dropbox.com/s/9yd4tgxk1a47fw0/osg-bullet-binaries-vs2013-64bit.zip?dl=0 Jurgen's binaries of OpenSceneGraph and Bullet for Visual Studio 2013 in 64bit debug mode]
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* [[OSGInstallKC | Kevin Crossnan's instructions]]
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* [http://binglongx.wordpress.com/2011/04/24/openscenegraph-for-visual-studio-on-windows-setup/ OpenSceneGraph for Visual Studio on Windows: Setup]: Complete binaries, but no VRML support (OBJ support works fine)
 
* [http://www.cs.gsu.edu/~ashrestha2/?q=node/7 Compiling openscenegraph in Visual C++ Express 2010]
 
* [http://www.cs.gsu.edu/~ashrestha2/?q=node/7 Compiling openscenegraph in Visual C++ Express 2010]
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* [http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio/VisualStudioPlugins Instructions to compile OSG with OpenVRML in MSVC]

Latest revision as of 19:56, 13 January 2015

Installing OpenSceneGraph on a Windows PC