Mipmapped Volume Rendering

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Revision as of 18:07, 21 July 2009 by Hskim (Talk | contribs)

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Contents

Current Project Status

TODO

Multi volume support

  • For now, it can load multiple volumes but the algorithm used here is very simple: overlaying two rendered images.
  • Chih's work hasn't been integrated. I also have an idea about the correct multi volume rendering equation.

Downsampler

  • Downsampler has lots of problems and I'd like to completely rewrite the program.
  • OpenGL API will accelerate this process.
  • Thin volume support

Renderer

  • Thin volume support
  • Removing padding

Transfer Function

  • 1D transfer function

Test Set

  • Collect a set of volume so I can always check after major modification of the code

Software Release

  • find an easy workflow minimizing editing
  • script
  • qmake

Long Term Goal

  • integrate with deskvox
  • integrate with my multi-dimensional transfer function