Mipmapped Volume Rendering

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Revision as of 11:54, 12 June 2008 by Hskim (Talk | contribs)

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Long Term Goal

Current Project Status

TODO

HanProgressReport

  1. Reimplement Pixel Buffer Object
  2. Move configuration file parsing from BrickManager class to MeshRend class
  3. Move duplicated code in QuadInfo and CubeInfo class to BrickInfo super class
  4. Reimplement Multi-channel support
    • modify texture memory allocation to handle single channel
    • vvGLSL class