Difference between revisions of "Mipmapped Volume Rendering"

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[[HanProgressReport]]
 
[[HanProgressReport]]
 
# Reimplement Pixel Buffer Object
 
# Reimplement Pixel Buffer Object
# Move configuration file parsing from BrickManager class to MeshRend class
+
# Move configuration file parsing from BrickManager class to MeshRend class (done)
# Move duplicated code in QuadInfo and CubeInfo class to BrickInfo super class
+
# Move duplicated code in QuadInfo and CubeInfo class to BrickInfo super class (done)
 
# Reimplement Multi-channel support
 
# Reimplement Multi-channel support
 
#* modify texture memory allocation to handle single channel
 
#* modify texture memory allocation to handle single channel
 
#* vvGLSL class
 
#* vvGLSL class

Revision as of 11:57, 12 June 2008

Long Term Goal

Current Project Status

TODO

HanProgressReport

  1. Reimplement Pixel Buffer Object
  2. Move configuration file parsing from BrickManager class to MeshRend class (done)
  3. Move duplicated code in QuadInfo and CubeInfo class to BrickInfo super class (done)
  4. Reimplement Multi-channel support
    • modify texture memory allocation to handle single channel
    • vvGLSL class