MUGIC-Audio-Wrapper

From Immersive Visualization Lab Wiki
Revision as of 17:21, 27 January 2014 by Jshamble (Talk | contribs)

Jump to: navigation, search

Contents

Specifications for Audio in MUGIC

The Class specifications are currently being programmed for now, and will be released in the near future.

Usually updated Monday afternoons. Stay Tuned!

TBA:

New! Classes:

For handling Sounds, Sound

Sound.h Sound.cpp

A list of Sound Objects, SoundList

SoundList.h SoundList.cpp

OpenAL integration and support

Attaching Sound to Objects

Transitioning-between-sounds-Algorithms

Proper Deterministic Looping Protocols via Finite State Automation

Ease of Use

About The Author

Jonathan Shamblen is a Graphics and Sound programmer at UCSD. He is particularly interested in immersive, real-time, large-scale applications of Graphics and Sound Algorithms.

A research paper about this subject is underway.

outline:

previous work: iMuse, Stamper Bros. Revival, MIDI control for software systems. Overview: Methods used. Conclusions and Future Work: to be used in several future projects, of which are currently TBA