Difference between revisions of "HanProgressReport"

From Immersive Visualization Lab Wiki
Jump to: navigation, search
Line 5: Line 5:
 
** integrate shader program
 
** integrate shader program
 
** use different file format
 
** use different file format
* implement texture pools
+
* update SVN repository with the current version
** use glTexImage2D for initialization and glTexSubImage2D for update
+
 
  
 
==== Done ====
 
==== Done ====
 
----
 
----
 +
* implement texture pools
 +
** use glTexImage2D for initialization and glTexSubImage2D for update
 +
** pool management, issue/reclaim a texture name
 +
** tested on 2D and 3D testsets

Revision as of 14:02, 12 June 2008

June/12/08

To do


  • change multichannel (RGB) read to three single channel reads
    • integrate shader program
    • use different file format
  • update SVN repository with the current version


Done


  • implement texture pools
    • use glTexImage2D for initialization and glTexSubImage2D for update
    • pool management, issue/reclaim a texture name
    • tested on 2D and 3D testsets