Difference between revisions of "CSE190W2013"

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This course focuses on the design and evaluation of three-dimensional (3D) user interfaces, devices, and interaction techniques. The course consists of a lectures, literature and hands-on work. Students will be expected to implement several techniques as part of this course. This course is intended to lay the foundation for 3D user interaction as it can be applied to novel user interfaces for computer games and consumer electronics, as well as virtual reality applications.
 
This course focuses on the design and evaluation of three-dimensional (3D) user interfaces, devices, and interaction techniques. The course consists of a lectures, literature and hands-on work. Students will be expected to implement several techniques as part of this course. This course is intended to lay the foundation for 3D user interaction as it can be applied to novel user interfaces for computer games and consumer electronics, as well as virtual reality applications.
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==Topics==
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Introduction to 3DUI, existing examples, input hardware, output hardware, selection, manipulation, navigation, 3D menus, gesture commands, multi-modal interaction, software design for 3DUI, augmented reality interfaces, mixed reality interfaces.
  
 
==Prerequisites==
 
==Prerequisites==

Revision as of 21:42, 20 November 2012

Contents

3D User Interaction

Description

This course focuses on the design and evaluation of three-dimensional (3D) user interfaces, devices, and interaction techniques. The course consists of a lectures, literature and hands-on work. Students will be expected to implement several techniques as part of this course. This course is intended to lay the foundation for 3D user interaction as it can be applied to novel user interfaces for computer games and consumer electronics, as well as virtual reality applications.

Topics

Introduction to 3DUI, existing examples, input hardware, output hardware, selection, manipulation, navigation, 3D menus, gesture commands, multi-modal interaction, software design for 3DUI, augmented reality interfaces, mixed reality interfaces.

Prerequisites

  • CSE167 (Introduction to Computer Graphics) or equivalent
  • Experience programming in C++
  • Experience with OpenGL graphics programming

Format

  • Number of Units: 4
  • Lectures: Monday and Wednesday, 11:00am-12:20pm
  • First lecture: Monday, January 7th, 2013
  • Last lecture: Wednesday, March 13th, 2013
  • One homework grading session in a CSE lab every (other?) week

Textbook

Bowman, Kruijff, LaViola, Poupyrev: "3D User Interfaces: Theory and Practice", Addison Wesley Longman Publishing Co., Inc. Redwood City, CA, USA 2004, ISBN: 0201758679 3dui-textbook-200p.jpg