CSE167S2016

From Immersive Visualization Lab Wiki
Revision as of 10:39, 28 March 2016 by Jschulze (Talk | contribs)

Jump to: navigation, search

Contents

CSE 167, Spring 2016: Introduction to Computer Graphics

This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of GLSL shader programming using graphics processing units (GPUs). In the course projects you will build your own real-time rendering engine. Here is a detailed class schedule.

Collage2012.png
Screen shots of CSE 167 final projects from previous years.

Course Schedule

Click here for the course schedule.

Course Information

  • Weekly Schedule:
    • Lectures: Tuesday/Thursday, 2:00pm-3:20pm, Center Hall 214
    • Homework discussion: Mondays, 4:00pm-4:50pm, Center Hall 113
    • Homework grading: Fridays in CSE labs 260 and 270, starting at 2:00pm
  • Location for TA and tutor office hours: CSE basement labs as listed on Piazza page
  • Instructor: Jurgen Schulze, office hour Tuesdays 3:30pm-4:30pm at Atkinson Hall room 2125
  • Teaching Assistants: Dylan McCarthy, Kevin Lim, Azeem Ghumman
  • Tutors: David Nuernberger, Hoang Tran, Michelle Wu
  • For TA/tutor office hours, discussions and more information see our Piazza page
  • Section ID: 867409
  • Number of units: 4

Special Topics

Useful Links