User:Jalange

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Revision as of 16:20, 6 March 2013 by Jalange (Talk | contribs)

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Progress Notes:

Week 2 - Looked over both OpenSceneGraph and Mugic code to understand how both work - also created Cube generation code - possibly need to add extra code for colors.

Week 3 - Continuing to look over OpenSceneGraph code. Added per-vertex colors for cube. Have textures working for rectangles, triangles and quads, as well as setting texture coordinates.

Week 4 - Added texturing for circles and cubes. Started work on rotation and other transformations.

Week 5 - Have rotation working. Also implemented scaling and translation, and all three commands work together.

Week 6 - Started work on getting pre-rendered models loaded. Also looking into osgAnimation class and loading shaders.

Week 7 - Have models loading properly. Shaders work with cube, although needs tweaking(possibly normals?).

Week 8 - Shaders work with all shapes, except for models. Fixed normals for shapes. Looking into glow to see if doable.

Week 9 -