CSE190W2013
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Contents |
CSE190: 3D User Interaction
Microsoft Kinect | Razer Hydra |
Topics
- Introduction to 3D interaction
- Application domains
- Output hardware
- Input hardware
- Selection and Manipulation
- Navigation (Travel and Wayfinding)
- System Control
- Symbolic Input
- 3D user interface design
- Evaluation of 3D User Interfaces
- Augmented Reality Interfaces
Prerequisites
- CSE167 (Introduction to Computer Graphics) or equivalent
- Experience programming in C++
- Experience with OpenGL graphics programming
Format
- Instructor: Jürgen Schulze
- Instructor's office hour: Mondays 2-3pm, Atkinson Hall, room 2125
- Number of Units: 4
- Lectures: Monday and Wednesday, 11:00am-12:20pm in EBU-3B, room 2154
- First lecture: Monday, January 7th, 2013 ***Update: cancelled; moved to Wednesday, January 9th***
- Last lecture: Wednesday, March 13th, 2013
- Homework: programming assignments
- Paper presentation: Each student must do at least one 15 minute presentation of a paper of their choice from the field of 3D user interfaces.
- Computer lab with 3D input devices: SEQ142
Grading
Assignment 1 (group) | 15% |
Assignment 2 (group) | 15% |
Assignment 3 (group) | 15% |
Assignment 4 (group) | 15% |
Paper Presentation (individual) | 15% |
Final Exam (individual) | 25% |
Textbook
Bowman, Kruijff, LaViola, Poupyrev 3D User Interfaces: Theory and Practice Addison Wesley Longman Publishing Co., Inc. Redwood City, CA, USA 2004 ISBN: 0201758679 |