3D Reconstruction of Photographs

From Immersive Visualization Lab Wiki
Revision as of 12:35, 17 May 2011 by Mreligio (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Task Completed for Spring 2011

  • Understand the Bundler Algorithm and the various steps of the pipeline from the input of photographs to the point cloud output.
  • Research various meshing programs and algorithms. (Probably Mesh Lab)
  • Load .obj meshes into PhotosynthVR, named as model.obj in the folder of the desired data.
  • Button turns on/off display of 3D model.

Tasks for Spring 2011

  • Understand, utilize, and update prior work.
  • Apply a texturing algorithm or 3d model generated and run in PhotosynthVR
  • Check out potential alternatives to applying textures.
  • Brainstorm methods to optimize efficiency and realism of selected algorithms.
  • Learn to set up the infrastructure required for the summer.
  • Familiarize myself with OSG and Opencover to begin development of the StarCAVE Application.
  • Display the 3D model generated from my own photographs on my application in the StarCAVE