Kinect Controlled Pacman
From Immersive Visualization Lab Wiki
Spring 2011
Work done so far:
- Completed modeling of maze and ghosts and imported into code.
- Navigation with head tracker and wand.
- Collision detection implementation that needs to be debugged.
- Installation of Kinect software.
- Linking Kinect device to code, established a depth buffer with the Kinect's depth camera.
Goals for end of quarter:
- Evaluate the depth buffer to be able to track the head and arms accurately and correctly.
- Implement navigation with the corresponding arm movements / head directions.
- Finish collision detection code.
- Add a simple AI to ghost, at least to have it come after the player / wander around.