Modifications for Varrier and Alioscopy

From Immersive Visualization Lab Wiki
Revision as of 13:07, 16 April 2009 by Srinivma (Talk | contribs)

Jump to: navigation, search

Changes made for the implementation of varrier and alioscopy under covise on kaustalio:

Contents

OpenSceneGraph-2.8 Files Modified

covise/extern_libs/src/OpenSceneGraph/include/osg/DisplaySettings

in class OSG_EXPORT DisplaySettings : public osg::Referenced

        enum StereoMode
        {
            QUAD_BUFFER,
            ANAGLYPHIC,
            HORIZONTAL_SPLIT,
            VERTICAL_SPLIT,
            LEFT_EYE,
            RIGHT_EYE,
            HORIZONTAL_INTERLACE,
            VERTICAL_INTERLACE,
            CHECKERBOARD,
            VARRIER,                              // ADDED FOR VARRIER
            ALIOSCOPY                             // ADDED FOR ALIOSCOPY
        };

covise/extern_libs/src/OpenSceneGraph/include/osgUtil/SceneView

include added:

#include </home/covise/covise/extern_libs/include/VarrierCombiner.h>
#include </home/covise/covise/extern_libs/include/coInterleaver.h>


in struct ComputeStereoMatricesCallback:public osg::Referenced of the SceneView Class, following functions added:

            virtual osg::Matrixd computeEyeProjection(int i) const
            {
               (void)i;
               return osg::Matrixd();
            }
            virtual osg::Matrixd computeEyeView(int i) const
            {
               (void)i;
               return osg::Matrixd();
            }


in class OSGUTIL_EXPORT SceneView : public osg::Object, public osg::CullSettings

public inline functions added:
        inline osg::Matrixd computeEyeProjection(int i)  const
        {
            if (_computeStereoMatricesCallback.valid()) return _computeStereoMatricesCallback->computeEyeProjection(i);
            else return osg::Matrixd();
        }

        inline osg::Matrixd computeEyeView(int i) const
        {
            if (_computeStereoMatricesCallback.valid()) return _computeStereoMatricesCallback->computeEyeView(i);
            else return osg::Matrixd();
        }

public functions added:
        static void setVarrierTestPattern(bool b);
        static bool isVarrierTestPattern();
        static void toggleAlioscopyDebug();

protected variables added:
        osg::ref_ptr<osgUtil::CullVisitor> *        _cullVisitorAlioscopy;
        osg::ref_ptr<osgUtil::StateGraph>  *        _rendergraphAlioscopy;
        osg::ref_ptr<osgUtil::RenderStage> *        _renderStageAlioscopy;

	static bool                 		    _varrierTestPattern;
        static VarrierCombiner**                    _varrier;

	static float                    	    _alioscopyDebug;
	static il_context **                	    _alioscopyContext;
	static il_display **                	    _alioscopyDisplay;
	static int                   		    _alioscopyEyes;
	static float                    	    _alioscopyIPD;
        static float                    	    _alioscopyIPDmm;
	static float                    	    _alioscopyViewDistance;
	float *                     	 	    _alioscopyEyePosition;

        int _delayCount;   // HACK WARNING: why is this necessary? tried putting this in ::init() but wouldn't get called

covise/extern_libs/src/OpenSceneGraph/src/osg/DisplaySettings.cpp

Change the line:

static ApplicationUsageProxy DisplaySetting_e1(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_STEREO_MODE <mode>","QUAD_BUFFER | ANAGLYPHIC | HORIZONTAL_SPLIT | VERTICAL_SPLIT | LEFT_EYE | RIGHT_EYE | VERTICAL_INTERLACE | HORIZONTAL_INTERLACE”);

to the following:

static ApplicationUsageProxy DisplaySetting_e1(ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_STEREO_MODE <mode>","QUAD_BUFFER | ANAGLYPHIC | HORIZONTAL_SPLIT | VERTICAL_SPLIT | LEFT_EYE | RIGHT_EYE | VERTICAL_INTERLACE | HORIZONTAL_INTERLACE | VARRIER | ALIOSCOPY");// VARRIER & ALIOSCOPY ADDED


in void DisplaySettings::readEnvironmentalVariables()

    if( (ptr = getenv("OSG_STEREO_MODE")) != 0)
    {
        if (strcmp(ptr,"QUAD_BUFFER")==0)
        {
            _stereoMode = QUAD_BUFFER;
        }
        ......
        
        else if (strcmp(ptr,"VARRIER")==0)
        {
            _stereoMode = VARRIER;
        }
        else if (strcmp(ptr,"ALIOSCOPY")==0)
        {
            _stereoMode = ALIOSCOPY;
        }
    }

in void DisplaySettings::readCommandLine(ArgumentParser& arguments)

    if (arguments.getApplicationUsage())
    {
        arguments.getApplicationUsage()->addCommandLineOption("--display <type>","MONITOR | POWERWALL | REALITY_CENTER | HEAD_MOUNTED_DISPLAY");
        arguments.getApplicationUsage()->addCommandLineOption("--stereo","Use default stereo mode which is ANAGLYPHIC if not overriden by environmental variable");
        arguments.getApplicationUsage()->addCommandLineOption("--stereo <mode>","ANAGLYPHIC | QUAD_BUFFER | HORIZONTAL_SPLIT | VERTICAL_SPLIT | VARRIER | ALIOSCOPY 
         | LEFT_EYE | RIGHT_EYE | HORIZONTAL_INTERLACE | VERTICAL_INTERLACE | CHECKERBOARD | ON | OFF ");   // VARRIER & ALIOSCOPY ADDED
        ......

    while ((pos=arguments.find("--stereo"))!=0)
    {
        if (arguments.match(pos+1,"ANAGLYPHIC"))            { arguments.remove(pos,2); _stereo = true;_stereoMode = ANAGLYPHIC; }
        else if (arguments.match(pos+1,"QUAD_BUFFER"))      { arguments.remove(pos,2); _stereo = true;_stereoMode = QUAD_BUFFER; }
        else if (arguments.match(pos+1,"HORIZONTAL_SPLIT")) { arguments.remove(pos,2); _stereo = true;_stereoMode = HORIZONTAL_SPLIT; }
        else if (arguments.match(pos+1,"VERTICAL_SPLIT"))   { arguments.remove(pos,2); _stereo = true;_stereoMode = VERTICAL_SPLIT; }
        else if (arguments.match(pos+1,"HORIZONTAL_INTERLACE")) { arguments.remove(pos,2); _stereo = true;_stereoMode = HORIZONTAL_INTERLACE; }
        else if (arguments.match(pos+1,"VERTICAL_INTERLACE"))   { arguments.remove(pos,2); _stereo = true;_stereoMode = VERTICAL_INTERLACE; }
        else if (arguments.match(pos+1,"CHECKERBOARD"))     { arguments.remove(pos,2); _stereo = true;_stereoMode = CHECKERBOARD; }
        else if (arguments.match(pos+1,"VARRIER"))          { arguments.remove(pos,2); _stereo = true;_stereoMode = VARRIER; }    // ADDED FOR VARRIER
        else if (arguments.match(pos+1,"ALIOSCOPY"))        { arguments.remove(pos,2); _stereo = true;_stereoMode = ALIOSCOPY; }  // ADDED FOR ALIOSCOPY
        .....

covise/extern_libs/src/OpenSceneGraph/src/osgUtil/SceneView.cpp

Added the following includes and defines:

#include <iostream>
#include <sstream>
#include <sys/time.h>
//#define ALIOSCOPY1X4
//#define ALIOSCOPY2X2
//#define ALIOSCOPY3X2
#define ALIOSCOPY3X3

added following declarations:

VVarrierCombiner ** SceneView::_varrier = NULL;
bool SceneView::_varrierTestPattern = false;

float SceneView::_alioscopyDebug = 1.0;
il_context ** SceneView::_alioscopyContext = NULL;
il_display ** SceneView::_alioscopyDisplay = NULL;
int SceneView::_alioscopyEyes = 8;
float SceneView::_alioscopyIPD = 0.208;
float SceneView::_alioscopyViewDistance = 9.7;
float SceneView::_alioscopyIPDmm = 63.3984;

added the following static function:

static void read_dsp_conf(const char *filename, struct il_display *D, int eyes)
{
    /* Parse the display options from the named config file. */

    FILE *fp;

    if ((fp = fopen(filename, "r")))
    {
        char  s[256];
        char  k[256];
        char *v;
        int   i;
        int   n;
        float f;

        while (fgets(s, 256, fp))
        {
            sscanf(s, "%s%n", k, &n);
            v = s + n;

            if      (!strcmp(k, "pitch")) sscanf(v, "%f", &D->pitch);
            else if (!strcmp(k, "angle")) sscanf(v, "%f", &D->angle);
            else if (!strcmp(k, "thick")) sscanf(v, "%f", &D->thick);
            else if (!strcmp(k, "shift")) sscanf(v, "%f", &D->shift);

            else if (!strcmp(k, "cycle"))
            {
                sscanf(v, "%d %f", &i, &f);
                if (0 <= i && i < eyes) D->cycle[i] = f;
            }
            else if (!strcmp(k, "step0"))
            {
                sscanf(v, "%d %f", &i, &f);
                if (0 <= i && i < eyes) D->step0[i] = f;
            }
            else if (!strcmp(k, "step1"))
            {
                sscanf(v, "%d %f", &i, &f);
                if (0 <= i && i < eyes) D->step1[i] = f;
            }
            else if (!strcmp(k, "step2"))
            {
                sscanf(v, "%d %f", &i, &f);
                if (0 <= i && i < eyes) D->step2[i] = f;
            }
            else if (!strcmp(k, "step3"))
            {
                sscanf(v, "%d %f", &i, &f);
                if (0 <= i && i < eyes) D->step3[i] = f;
            }
            else if (!strcmp(k, "depth"))
            {
                sscanf(v, "%d %f", &i, &f);
                if (0 <= i && i < eyes) D->depth[i] = f;
            }

            else if (!strcmp(k, "screen_BL"))
                sscanf(v, "%f %f %f\n", D->BL+0, D->BL+1, D->BL+2);
            else if (!strcmp(k, "screen_BR"))
                sscanf(v, "%f %f %f\n", D->BR+0, D->BR+1, D->BR+2);
            else if (!strcmp(k, "screen_TL"))
                sscanf(v, "%f %f %f\n", D->TL+0, D->TL+1, D->TL+2);
        }
        fclose(fp);
    }
}


in SceneView::SceneView(DisplaySettings* ds): at end

    _varrier = NULL;
    _delayCount = 10;

    _cullVisitorAlioscopy = NULL;
    _rendergraphAlioscopy = NULL;
    _renderStageAlioscopy = NULL;

in SceneView::SceneView(const SceneView& rhs, const osg::CopyOp& copyop): at end

    _varrier = rhs._varrier;
    _delayCount = rhs._delayCount;

    _cullVisitorAlioscopy = rhs._cullVisitorAlioscopy;
    _rendergraphAlioscopy = rhs._rendergraphAlioscopy;
    _renderStageAlioscopy = rhs._renderStageAlioscopy;


In void SceneView::cull(), after the following block:

       else if (_displaySettings->getStereoMode()==osg::DisplaySettings::RIGHT_EYE)
        {
            // set up the right eye.
            _cullVisitor->setTraversalMask(_cullMaskRight);
            computeRightEyeViewport(getViewport());
            bool computeNearFar = cullStage(computeRightEyeProjection(getProjectionMatrix()),computeRightEyeView(getViewMatrix()),_cullVisitor.get(),_stateGraph.get(),_renderStage.get(),_viewportRight.get());

            if (computeNearFar)
            {
                CullVisitor::value_type zNear = _cullVisitor->getCalculatedNearPlane();
                CullVisitor::value_type zFar = _cullVisitor->getCalculatedFarPlane();
                _cullVisitor->clampProjectionMatrix(getProjectionMatrix(),zNear,zFar);
            }

        }

add the following else-if block:

	else if(_displaySettings->getStereoMode()==osg::DisplaySettings::ALIOSCOPY)
        {
            if(_cullVisitorAlioscopy == NULL)
            {
              _cullVisitorAlioscopy = new osg::ref_ptr<osgUtil::CullVisitor>[_alioscopyEyes];
              _rendergraphAlioscopy = new osg::ref_ptr<osgUtil::StateGraph>[_alioscopyEyes];
              _renderStageAlioscopy = new osg::ref_ptr<osgUtil::RenderStage>[_alioscopyEyes];

              for(int i = 0; i < _alioscopyEyes; i++)
              {
                _cullVisitorAlioscopy[i] = dynamic_cast<CullVisitor*>(_cullVisitor->clone());
                _rendergraphAlioscopy[i] = dynamic_cast<StateGraph*>(_stateGraph->cloneType());
                _renderStageAlioscopy[i] = dynamic_cast<RenderStage*>(_renderStage->clone(osg::CopyOp::DEEP_COPY_ALL));
              }
            }
            bool computeNearFar = false;
            for(int i =0; i < _alioscopyEyes; i++)
            {
              _cullVisitorAlioscopy[i]->setDatabaseRequestHandler(_cullVisitor->getDatabaseRequestHandler());
              _cullVisitorAlioscopy[i]->setClampProjectionMatrixCallback(_cullVisitor->getClampProjectionMatrixCallback());
              _cullVisitorAlioscopy[i]->setTraversalMask(_cullMaskLeft);
              computeNearFar = cullStage(computeEyeProjection(i),computeEyeView(i),_cullVisitorAlioscopy[i].get(),_rendergraphAlioscopy[i].get(),_renderStageAlioscopy[i].get(), getViewport());
            }
            if(computeNearFar)
            {
              CullVisitor::value_type zNear = osg::minimum(_cullVisitorAlioscopy[0]->getCalculatedNearPlane(),_cullVisitorAlioscopy[1]->getCalculatedNearPlane());
              CullVisitor::value_type zFar =  osg::maximum(_cullVisitorAlioscopy[0]->getCalculatedFarPlane(),_cullVisitorAlioscopy[1]->getCalculatedFarPlane());
              for(int i = 2; i < _alioscopyEyes; i++)
              {
                zNear = osg::minimum(zNear,_cullVisitorAlioscopy[i]->getCalculatedNearPlane());
                zFar =  osg::maximum(zFar,_cullVisitorAlioscopy[i]->getCalculatedFarPlane());
              }
              _cullVisitor->clampProjectionMatrix(getProjectionMatrix(),zNear,zFar);
            }
            if(!_cullVisitorAlioscopy[0].valid() || !_rendergraphAlioscopy[0].valid() || !_renderStageAlioscopy[0].valid())
            {
               osg::notify(osg::ALWAYS) << "Render Invalid." << std::endl; 
            }
	}


in void SceneView::draw(): case added for switch(_displaySettings->getStereoMode())

           case(osg::DisplaySettings::ALIOSCOPY):
           {
	      static int numberOfDisplays = 9;
              static float alioscopyQuality = 1.0;
	      if (_delayCount >= 0)
              {
                if (_delayCount==0)
                {
                  char * qual = getenv("OSG_ALIOSCOPY_QUALITY");
                  if(qual == NULL)
                  {
                    alioscopyQuality = 1.0;
                  }
                  else
                  {
                    alioscopyQuality = atof(qual);
                    if(alioscopyQuality <= 0.0 || alioscopyQuality > 1.0)
                    {
                      alioscopyQuality = 1.0;
                    }
                  }

                  if(_alioscopyContext == NULL)
                  {
                    int maxContext = _renderInfo.getState()->getGraphicsContext()->getMaxContextID();
                    _alioscopyContext = new il_context*[maxContext+1];
		    _alioscopyDisplay = new il_display*[numberOfDisplays];

                    for(int i = 0; i <= maxContext; i++)
                    {
                      _alioscopyContext[i] = NULL;
                    }
		    for(int i = 0; i < numberOfDisplays; i++)
		    {
		      _alioscopyDisplay[i] = NULL;
                    }
                  }
                }
                --_delayCount;
              }
              else    // call every time once init has been called
              {
                //struct timeval start, end, end1, end2, end3;
                //gettimeofday(&start, NULL);
                
		//static float alioscopyQuality = 1.0;
                int contextid = _renderInfo.getState()->getContextID();
		int vx = int(getViewport()->x());
                int vy = int(getViewport()->y());
                static int vwidth = int(getViewport()->width());
                static int vheight = int(getViewport()->height());
                int display = 0;
                switch(vx)
                {
                  case 1920:
                    display = 1;
                    break;
                  case 3840:
                    display = 2;
                    break;
                  case 5760:
                    display = 3;
                    break;
                  default:
                    display = 0;
                    break;
                }

                char hostname[33];
                gethostname(hostname, 32);
		int node;
                sscanf(hostname, "kaust2d%d-10", &node);

		node--;
		display += 2 * node;

#ifdef ALIOSCOPY3X2
                //osg::notify(osg::ALWAYS) << "Hostname: " << hostname << std::endl;
                sscanf(hostname, "kaust2d%d-10", &node);
                //osg::notify(osg::ALWAYS) << "Node: " << node << std::endl;
                if(node == 1)
                {
                    if(vx == 0 && vy == 1200)
                    {
                       display = 0;
                    }
                    else if(vx == 1920 && vy == 1200)
                    {
                       display = 1;
                    }
                    else if(vx == 0 && vy == 0)
                    {
                       display = 2;
                    }
                    else if(vx == 1920 && vy == 0)
                    {
                       display = 3;
                    }
                }

                if(node == 2)
                {
                    if(vx == 0 && vy == 0)
                    {
                        display = 4;
                    }
                    else if(vx == 1920 && vy == 0)
                    {
                        display = 5;
                    }
                }

                //osg::notify(osg::ALWAYS) << "Display: " << display << std::endl;

#endif

#ifdef ALIOSCOPY3X3
                //osg::notify(osg::ALWAYS) << "Hostname: " << hostname << std::endl;
                sscanf(hostname, "kaust2d%d-10", &node);
                //osg::notify(osg::ALWAYS) << "Node: " << node << std::endl;
                //osg::notify(osg::ALWAYS) << "vx: " << vx << " vy: " << vy << std::endl;
                if(node == 1)
                {
                    if(vx == 0 && vy == 1200)
                    {
                       display = 0;
                    }
                    else if(vx == 1920 && vy == 1200)
                    {
                       display = 3;
                    }
                    else if(vx == 0 && vy == 0)
                    {
                       display = 6;
                    }
                    else if(vx == 1920 && vy == 0)
                    {
                       display = 7;
                    }
                }

                if(node == 2)
                {
                    if(vx == 0 && vy == 1200)
                    {
                       display = 1;
                    }
                    else if(vx == 1920 && vy == 1200)
                    {
                       display = 2;
                    }
                    else if(vx == 0 && vy == 0)
                    {
                       display = 4;
                    }
                    else if(vx == 1920 && vy == 0)
                    {
                       display = 5;
                    }
                }

                if(node == 3)
                {
                    display = 8;
                }

                //osg::notify(osg::ALWAYS) << "Display: " << display << std::endl;

#endif

                
                if (_alioscopyContext[contextid] == NULL)
                {
                  _alioscopyContext[contextid] = il_init_context(_alioscopyEyes, vwidth, vheight, alioscopyQuality,
                                   "/home/demo/covise/alioscopy/interleaver.vert",
                                   "/home/demo/covise/alioscopy/interleaver.frag");
                }

                
                if(_alioscopyDisplay[display] == NULL)
                {
                  osg::notify(osg::ALWAYS) << "quality for display " << display << " set to " << alioscopyQuality << std::endl;
                  _alioscopyDisplay[display] = il_init_display(_alioscopyEyes);

                  //osg::notify(osg::ALWAYS) << "Mark2" << std::endl;

                  std::stringstream file;
                  std::string extra = "";

#ifdef ALIOSCOPY2X2
                  extra = "-2x2";
#endif

#ifdef ALIOSCOPY3X2
                  extra = "-3x2";
#endif

#ifdef ALIOSCOPY3X3
                  extra = "-3x3";
#endif

                  file << "/home/demo/covise/alioscopy/alioscopy" << display << extra  << ".dat";
                  std::string filepath = file.str();

                  osg::notify(osg::ALWAYS) << "Alioscopy display: " << display << " loading file: " << file.str() << std::endl;

                  read_dsp_conf(filepath.c_str(), _alioscopyDisplay[display], _alioscopyEyes);

                  _alioscopyDisplay[display]->viewport_x = vx;
                  _alioscopyDisplay[display]->viewport_y = vy;
                  _alioscopyDisplay[display]->viewport_w = vwidth;
                  _alioscopyDisplay[display]->viewport_h = vheight;
                  _alioscopyDisplay[display]->quality = alioscopyQuality;
                  
		  _alioscopyEyePosition = new float[_alioscopyEyes * 3];

		  il_viewpoints(_alioscopyDisplay[display], _alioscopyIPD, _alioscopyViewDistance, _alioscopyEyePosition, _alioscopyEyes);


                }
                



                if( getDrawBufferValue() !=  GL_NONE)
                {
                  for(int i = 0; i < _alioscopyEyes; i++)
                  {
                    _renderStageAlioscopy[i]->setDrawBuffer(getDrawBufferValue());
                    _renderStageAlioscopy[i]->setReadBuffer(getDrawBufferValue());
                  }
                }
	
                glDrawBuffer(GL_BACK);

                osg::Viewport * vport = getViewport();
                vport->setViewport(vport->x(), vport->y(), vwidth * alioscopyQuality , vheight * alioscopyQuality);
                setViewport(vport);
	
                // ensure that all color planes are active.
                osg::ColorMask* cmask = static_cast<osg::ColorMask*>(_localStateSet->getAttribute(osg::StateAttribute::COLORMASK));
                if (cmask)
                {
                    cmask->setMask(true,true,true,true);
                }
                else
                {
                    cmask = new osg::ColorMask(true,true,true,true);
                    _localStateSet->setAttribute(cmask);
                }
                
                for(int i = 0; i < _alioscopyEyes; i++)
                {
                  _renderStageAlioscopy[i]->setColorMask(cmask);
                }

                _alioscopyDisplay[display]->debug = _alioscopyDebug;

                
		for(int i = 0; i < _alioscopyEyes; i++)
                {
                  il_prep(_alioscopyContext[contextid], _alioscopyDisplay[display], i);
                   

                    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 
                    _renderStageAlioscopy[i]->drawPreRenderStages(_renderInfo,previous);
                    _renderStageAlioscopy[i]->draw(getRenderInfo(),previous);
                } 
                

		glDepthMask(GL_FALSE);
                il_draw(_alioscopyContext[contextid], _alioscopyDisplay[display], _alioscopyEyePosition);
                glDepthMask(GL_TRUE);

              }
              break;
          } 
	case(osg::DisplaySettings::VARRIER):
            {
              enum {VARRIER_LEFT_EYE = 0, VARRIER_RIGHT_EYE = 1};
              float screenLoc[60][9] =   // screen locations from vellum.lua FIXME: read from file instead
	      {
		      { -4.7547, 1.5459, 0.6620, -0.0992, -0.0000, -1.3263, -0.0000, 1.0000, -0.0000 },
		      { -4.8353, 1.5405, -0.7548, 0.2762, -0.0000, -1.3010, -0.0000, 1.0000, -0.0000 },
		      { -4.5227, 1.5454, -2.1410, 0.7438, -0.0000, -1.1026, -0.0000, 1.0000, -0.0000 },
		      { -3.7233, 1.5362, -3.3223, 0.9735, 0.0000, -0.9062, -0.0000, 1.0000, -0.0000 },
		      { -2.6867, 1.5383, -4.2895, 1.2358, 0.0000, -0.4916, -0.0000, 1.0000, -0.0000 },
		      { -1.3612, 1.5348, -4.7881, 1.3169, 0.0000, -0.1859, -0.0000, 1.0000, -0.0000 },
		      { 0.0483, 1.5439, -4.9570, 1.3081, 0.0000, 0.2402, -0.0000, 1.0000, -0.0000 },
		      { 1.4365, 1.5349, -4.6690, 1.2082, 0.0000, 0.5560, -0.0000, 1.0000, -0.0000 },
		      { 2.7175, 1.5320, -4.0578, 1.0408, 0.0000, 0.8280, -0.0000, 1.0000, -0.0000 },
		      { 3.8199, 1.5252, -3.1666, 0.6945, 0.0000, 1.1343, -0.0000, 1.0000, -0.0000 },
		      { 4.5554, 1.5322, -1.9444, 0.2977, 0.0000, 1.2962, -0.0000, 1.0000, -0.0000 },
		      { 4.8400, 1.5271, -0.5580, -0.0394, 0.0000, 1.3294, -0.0000, 1.0000, -0.0000 },

		      { -4.7413, 2.6376, 0.6630, -0.1046, -0.0000, -1.3259, -0.0000, 1.0000, -0.0000 },
		      { -4.8316, 2.6317, -0.7526, 0.2739, -0.0000, -1.3015, -0.0000, 1.0000, -0.0000 },
		      { -4.5208, 2.6346, -2.1384, 0.7318, -0.0000, -1.1105, -0.0000, 1.0000, -0.0000 },
		      { -3.7290, 2.6260, -3.3240, 0.9757, 0.0000, -0.9039, -0.0000, 1.0000, -0.0000 },
		      { -2.6899, 2.6284, -4.2915, 1.2345, 0.0000, -0.4948, -0.0000, 1.0000, -0.0000 },
		      { -1.3608, 2.6242, -4.7861, 1.3166, 0.0000, -0.1885, -0.0000, 1.0000, -0.0000 },
		      { 0.0421, 2.6326, -4.9545, 1.3059, 0.0000, 0.2518, -0.0000, 1.0000, -0.0000 },
		      { 1.4345, 2.6227, -4.6695, 1.2040, 0.0000, 0.5650, -0.0000, 1.0000, -0.0000 },
		      { 2.7151, 2.6196, -4.0544, 1.0474, 0.0000, 0.8197, -0.0000, 1.0000, -0.0000 },
		      { 3.8244, 2.6132, -3.1738, 0.6933, 0.0000, 1.1350, -0.0000, 1.0000, -0.0000 },
		      { 4.5526, 2.6203, -1.9457, 0.3029, 0.0000, 1.2950, -0.0000, 1.0000, -0.0000 },
		      { 4.8494, 2.6155, -0.5613, -0.0428, 0.0000, 1.3293, -0.0000, 1.0000, -0.0000 },

		      { -4.7359, 3.7294, 0.6636, -0.1045, -0.0000, -1.3259, -0.0000, 1.0000, -0.0000 },
		      { -4.8400, 3.7213, -0.7525, 0.2867, -0.0000, -1.2987, -0.0000, 1.0000, -0.0000 },
		      { -4.5153, 3.7251, -2.1358, 0.7265, -0.0000, -1.1140, -0.0000, 1.0000, -0.0000 },
		      { -3.7299, 3.7159, -3.3192, 0.9699, 0.0000, -0.9101, -0.0000, 1.0000, -0.0000 },
		      { -2.6939, 3.7198, -4.2908, 1.2363, 0.0000, -0.4904, -0.0000, 1.0000, -0.0000 },
		      { -1.3646, 3.7143, -4.7893, 1.3165, 0.0000, -0.1889, -0.0000, 1.0000, -0.0000 },
		      { 0.0413, 3.7216, -4.9477, 1.3064, 0.0000, 0.2494, -0.0000, 1.0000, -0.0000 },
		      { 1.4302, 3.7125, -4.6629, 1.2035, 0.0000, 0.5660, -0.0000, 1.0000, -0.0000 },
		      { 2.7136, 3.7108, -4.0478, 1.0489, 0.0000, 0.8177, -0.0000, 1.0000, -0.0000 },
		      { 3.8294, 3.7043, -3.1712, 0.6967, 0.0000, 1.1329, -0.0000, 1.0000, -0.0000 },
		      { 4.5557, 3.7101, -1.9476, 0.3013, 0.0000, 1.2954, -0.0000, 1.0000, -0.0000 },
		      { 4.8522, 3.7051, -0.5633, -0.0390, 0.0000, 1.3294, -0.0000, 1.0000, -0.0000 },

		      { -4.7318, 4.8198, 0.6652, -0.1032, -0.0000, -1.3260, -0.0000, 1.0000, -0.0000 },
		      { -4.8418, 4.8134, -0.7494, 0.2946, -0.0000, -1.2969, -0.0000, 1.0000, -0.0000 },
		      { -4.5157, 4.8145, -2.1335, 0.7232, -0.0000, -1.1162, -0.0000, 1.0000, -0.0000 },
		      { -3.7401, 4.8044, -3.3262, 0.9731, 0.0000, -0.9066, -0.0000, 1.0000, -0.0000 },
		      { -2.6974, 4.8118, -4.2907, 1.2362, 0.0000, -0.4907, -0.0000, 1.0000, -0.0000 },
		      { -1.3641, 4.8049, -4.7855, 1.3162, 0.0000, -0.1910, -0.0000, 1.0000, -0.0000 },
		      { 0.0388, 4.8109, -4.9500, 1.3032, 0.0000, 0.2654, -0.0000, 1.0000, -0.0000 },
		      { 1.4274, 4.8011, -4.6579, 1.2025, 0.0000, 0.5682, -0.0000, 1.0000, -0.0000 },
		      { 2.7140, 4.8004, -4.0516, 1.0465, 0.0000, 0.8208, -0.0000, 1.0000, -0.0000 },
		      { 3.8304, 4.7949, -3.1738, 0.6931, 0.0000, 1.1351, -0.0000, 1.0000, -0.0000 },
		      { 4.5577, 4.8000, -1.9487, 0.2982, 0.0000, 1.2961, -0.0000, 1.0000, -0.0000 },
		      { 4.8563, 4.7941, -0.5626, -0.0422, 0.0000, 1.3293, -0.0000, 1.0000, -0.0000 },

		      { -4.7225, 5.9098, 0.6635, -0.1103, -0.0000, -1.3254, -0.0000, 1.0000, -0.0000 },
		      { -4.8441, 5.9038, -0.7523, 0.3006, -0.0000, -1.2956, -0.0000, 1.0000, -0.0000 },
		      { -4.5118, 5.9038, -2.1335, 0.7080, -0.0000, -1.1259, -0.0000, 1.0000, -0.0000 },
		      { -3.7395, 5.8948, -3.3236, 0.9718, 0.0000, -0.9080, -0.0000, 1.0000, -0.0000 },
		      { -2.6990, 5.9053, -4.2860, 1.2364, 0.0000, -0.4900, -0.0000, 1.0000, -0.0000 },
		      { -1.3701, 5.8958, -4.7857, 1.3168, 0.0000, -0.1869, -0.0000, 1.0000, -0.0000 },
		      { 0.0361, 5.9009, -4.9443, 1.3020, 0.0000, 0.2713, -0.0000, 1.0000, -0.0000 },
		      { 1.4257, 5.8907, -4.6504, 1.2024, 0.0000, 0.5684, -0.0000, 1.0000, -0.0000 },
		      { 2.7117, 5.8916, -4.0457, 1.0466, 0.0000, 0.8206, -0.0000, 1.0000, -0.0000 },
		      { 3.8255, 5.8861, -3.1692, 0.7000, 0.0000, 1.1309, -0.0000, 1.0000, -0.0000 },
		      { 4.5563, 5.8899, -1.9505, 0.2948, 0.0000, 1.2969, -0.0000, 1.0000, -0.0000 },
		      { 4.8578, 5.8829, -0.5649, -0.0340, 0.0000, 1.3296, -0.0000, 1.0000, -0.0000 }
	      };
	      float line_screen[60][5] = {

		      //{ 536.85342, -10.46, 0.0244, -0.0004, 0.75 },
		      { 536.85342, -10.445, 0.0231, 0.00075, 0.75 },
		      { 536.85342, -10.47, 0.0226, -0.00145, 0.75 },
		      { 536.85342, -10.5, 0.023, -0.0011, 0.75 },
		      { 536.85342, -10.465, 0.023, -0.00095, 0.75 },
		      { 536.85342, -10.48, 0.0245, -0.00045, 0.75 },
		      { 536.85342, -10.51, 0.0239, -0.00015, 0.75 },
		      { 536.85342, -10.485, 0.0254, 0.0003, 0.75 },
		      { 536.85342, -10.47, 0.0234, 0.0006, 0.75 },
		      { 536.85342, -10.465, 0.0226, -0.0015, 0.75 },
		      { 536.85342, -10.445, 0.0239, -0.00105, 0.75 },
		      { 536.85342, -10.52, 0.025, 0.0006, 0.75 },
		      { 536.85342, -10.49, 0.0237, -0.0006, 0.75 },
		      { 536.85342, -10.43, 0.025, -0.0004, 0.75 },
		      { 536.85342, -10.445, 0.0227, -1e-04, 0.75 },
		      { 536.85342, -10.45, 0.0236, -0.0002, 0.75 },
		      { 536.85342, -10.48, 0.0228, -0.00045, 0.75 },
		      { 536.85342, -10.44, 0.0245, 0.0004, 0.75 },
		      { 536.85342, -10.44, 0.0235, 0.0001, 0.75 },
		      { 536.85342, -10.43, 0.0252, -0.0011, 0.75 },
		      { 536.85342, -10.42, 0.0234, -0.00095, 0.75 },
		      { 536.85342, -10.47, 0.0236, -0.0016, 0.75 },
		      { 536.85342, -10.44, 0.0244, -0.0001, 0.75 },
		      { 536.85342, -10.46, 0.0233, -0.0009, 0.75 },
		      { 536.85342, -10.46, 0.0243, 0.00045, 0.75 },
		      { 536.85342, -10.405, 0.0239, -0.00125, 0.75 },
		      { 536.85342, -10.46, 0.0221, -0.0008, 0.75 },
		      { 536.85342, -10.48, 0.0235, 0.00025, 0.75 },
		      { 536.85342, -10.475, 0.0229, -1e-04, 0.75 },
		      { 536.85342, -10.44, 0.024, 0.0007, 0.75 },
		      { 536.85342, -10.46, 0.0244, -0.0004, 0.75 },
		      { 536.85342, -10.445, 0.0244, 0.0005, 0.75 },
		      { 536.85342, -10.49, 0.0237, 5e-05, 0.75 },
		      { 536.85342, -10.43, 0.0234, -0.00265, 0.75 },
		      { 536.85342, -10.46, 0.0235, -0.0011, 0.75 },
		      { 536.85342, -10.46, 0.0241, 0.00055, 0.75 },
		      { 536.85342, -10.5, 0.0233, -0.00095, 0.75 },
		      { 536.85342, -10.37, 0.0224, 0.00045, 0.75 },
		      { 536.85342, -10.495, 0.0235, -0.00155, 0.75 },
		      { 536.85342, -10.45, 0.0234, -0.00085, 0.75 },
		      { 536.85342, -10.495, 0.0232, -0.00105, 0.75 },
		      { 536.85342, -10.46, 0.0234, -0.0008, 0.75 },
		      { 536.85342, -10.46, 0.0225, -0.0006, 0.75 },
		      { 536.85342, -10.46, 0.0238, -0.00235, 0.75 },
		      { 536.85342, -10.46, 0.0236, 0.00045, 0.75 },
		      { 536.85342, -10.48, 0.0241, -0.00305, 0.75 },
		      { 536.85342, -10.47, 0.0228, 0.00055, 0.75 },
		      { 536.85342, -10.46, 0.0233, -0.0027, 0.75 },
		      { 536.85342, -10.39, 0.0239, -0.00315, 0.75 },
		      { 536.85342, -10.44, 0.0226, -0.00015, 0.75 },
		      { 536.85342, -10.5, 0.023, -0.001, 0.75 },
		      { 536.85342, -10.43, 0.0232, -0.0005, 0.75 },
		      { 536.85342, -10.52, 0.0242, -0.00105, 0.75 },
		      { 536.85342, -10.54, 0.0226, 0.00035, 0.75 },
		      { 536.85342, -10.46, 0.0231, -0.0005, 0.75 },
		      { 536.85342, -10.48, 0.025, 5e-05, 0.75 },
		      { 536.85342, -10.49, 0.023, -0.0004, 0.75 },
		      { 536.85342, -10.43, 0.0254, -0.004, 0.75 },
		      { 536.85342, -10.46, 0.0232, -0.0016, 0.75 },
		      { 536.85342, -10.48, 0.0229, -0.0003, 0.75 },
		      { 536.83342, -10.48, 0.0233, 0.00065, 0.75 },


	      };
              int nodeLUT[15] = {14, 11, 8, 5, 2, 13, 10, 7, 4, 1, 12, 9, 6, 3, 0};

              osg::notify(osg::DEBUG_INFO) << "osgUtil::SceneView in varrier mode called" << std::endl;

              if (_delayCount >= 0)
              {
                --_delayCount;
                if (_delayCount==0)
                {

                  if(_varrier == NULL)
                  {
                    int maxContext = _renderInfo.getState()->getGraphicsContext()->getMaxContextID();
                    _varrier = new VarrierCombiner*[maxContext+1];

                    for(int i = 0; i <= maxContext; i++)
                    {
                      _varrier[i] = NULL;
                    }
                  }
                }
              }
              else    // call every time once init has been called
              {
                static int swidth = 0;
                static int sheight = 0;
                static float squality = 0.0;
                struct timeval start, end;
                gettimeofday(&start, NULL);
                int contextid = _renderInfo.getState()->getContextID();
                // Initialize varrier combiner if not already initialized:
                if (_varrier[contextid] == NULL)
                {
                  swidth = int(getViewport()->width());
                  sheight = int(getViewport()->height());
                  char * qual = getenv("OSG_VARRIER_QUALITY");
                  if(qual == NULL)
                  {
                    squality = 1.0;
                  }
                  else
                  {
                    squality = atof(qual);
                    if(squality <= 0.0 || squality > 1.0)
                    {
                      squality = 1.0;
                    }
                  }
                  osg::notify(osg::DEBUG_INFO) << "viewport size: " << swidth << " x " << sheight << std::endl;
                  _varrier[contextid] = new VarrierCombiner(swidth, sheight, squality);
                  osg::notify(osg::DEBUG_INFO) << "initializing varrier in context: " << contextid << " with quality: " << squality << std::endl;
                }

                // Varrier coordinates are like OpenGL: x=right, y=up, z=out
                // Get eye positions from OSG:
                //osg::Camera* camLeft  = _renderStageLeft->getCamera();
                //osg::Camera* camRight = _renderStageRight->getCamera();
                Vec3 leftEye, rightEye, center, up;

                computeLeftEyeView(getViewMatrix()).getLookAt(leftEye,center, up);
                computeRightEyeView(getViewMatrix()).getLookAt(rightEye,center, up);

                // Rotate eyes 90 deg about x axis (Varrier uses y up coordinates):
                Matrixd rot;
                rot.makeRotate(90.0 * M_PI / 180.0, 1.0, 0.0, 0.0);
                leftEye  = rot * leftEye;
                rightEye = rot * rightEye;
                
                
                // Translate coordinate system to floor in center of screen circle:
                leftEye[1]  += 1120;  leftEye[2]  -= 1550;
                rightEye[1] += 1120;  rightEye[2] -= 1550;

                // Convert eyes to float array and feet:
                float eyeLeft[3];
                float eyeRight[3];
                const double MM_IN_FEET = 0.0032808399;
                for (int i=0; i<3; ++i) eyeLeft[i]  = leftEye[i] * MM_IN_FEET;
                for (int i=0; i<3; ++i) eyeRight[i] = rightEye[i] * MM_IN_FEET;
                
                osg::notify(osg::DEBUG_INFO) << "FEET: Left eye: "  << eyeLeft[0] << ", "  << eyeLeft[1] << ", "  << eyeLeft[2] << std::endl;
                osg::notify(osg::DEBUG_INFO) << "FEET: Right eye: " << eyeRight[0] << ", " << eyeRight[1] << ", " << eyeRight[2] << std::endl;

                osg::Viewport * vport = getViewport();
                vport->setViewport(vport->x(), vport->y(), swidth * squality , sheight * squality);
                setViewport(vport);

                // Get OpenGL viewport location on desktop:
                int x = int(getViewport()->x());
                int y = int(getViewport()->y());
                int width  = int(swidth);
                int height = int(sheight);

                osg::notify(osg::DEBUG_INFO) << "viewport: " << x << ", " << y << ", " << width << " x " << height << std::endl;

                // Calculate which screen index is being rendered:
                char hostname[33];
                gethostname(hostname, 32);
                int node;
                int screen;
                int quadrant;
                sscanf(hostname, "vellum%d-10", &node);
                --node;
                if (node<0) node = 0;  // for head node
                else node = nodeLUT[node];
                if (x==0 && y==0) quadrant = 0;
                else if (x==0 && y>0) quadrant = 1;
                else if (x>0 && y==0) quadrant = 2;
                else quadrant = 3;
                screen = node * 4 + (contextid * 2) + quadrant;
                osg::notify(osg::DEBUG_INFO) << "rendering using varrier combiner on " << hostname << ", node " << node << ", screen " << screen << std::endl;

                VarrierCombiner::Display varrierConfig;
                varrierConfig.viewport_x = x;
                varrierConfig.viewport_y = y;
                varrierConfig.viewport_w = width;
                varrierConfig.viewport_h = height;
                varrierConfig.quality = squality;
                
                // Create absolute points from vellum.lua values:
                varrierConfig.screen_BL[0] = screenLoc[screen][0];
                varrierConfig.screen_BL[1] = screenLoc[screen][1];
                varrierConfig.screen_BL[2] = screenLoc[screen][2];
                varrierConfig.screen_BR[0] = screenLoc[screen][0] + screenLoc[screen][3];
                varrierConfig.screen_BR[1] = screenLoc[screen][1] + screenLoc[screen][4];
                varrierConfig.screen_BR[2] = screenLoc[screen][2] + screenLoc[screen][5];
                varrierConfig.screen_TL[0] = screenLoc[screen][0] + screenLoc[screen][6];
                varrierConfig.screen_TL[1] = screenLoc[screen][1] + screenLoc[screen][7];
                varrierConfig.screen_TL[2] = screenLoc[screen][2] + screenLoc[screen][8];

                osg::notify(osg::DEBUG_INFO) << 
                  "screen - BL: " << varrierConfig.screen_BL[0] << ", " << varrierConfig.screen_BL[1] << ", " << varrierConfig.screen_BL[2] << ", " << 
                  "BR: " << varrierConfig.screen_BR[0] << ", " << varrierConfig.screen_BR[1] << ", " << varrierConfig.screen_BR[2] << ", " << 
                  "TL: " << varrierConfig.screen_TL[0] << ", " << varrierConfig.screen_TL[1] << ", " << varrierConfig.screen_TL[2] << ", " << std::endl;

                varrierConfig.pitch = line_screen[screen][0];
                varrierConfig.angle = line_screen[screen][1];
                varrierConfig.thick = line_screen[screen][2];
                varrierConfig.shift = line_screen[screen][3];
                varrierConfig.cycle = line_screen[screen][4];
/*
                osg::notify(osg::DEBUG_INFO) << "line_screen: " << line_screen[screen][0] << ", " << 
                  line_screen[screen][1] << ", " << line_screen[screen][2] << ", " << 
                  line_screen[screen][3] << ", " << line_screen[screen][4] << std::endl;
*/

                if( getDrawBufferValue() !=  GL_NONE)
                {
                    _renderStageLeft->setDrawBuffer(getDrawBufferValue());
                    _renderStageLeft->setReadBuffer(getDrawBufferValue());

                    _renderStageRight->setDrawBuffer(getDrawBufferValue());
                    _renderStageRight->setReadBuffer(getDrawBufferValue());
                }

                // ensure that all color planes are active.
                osg::ColorMask* cmask = static_cast<osg::ColorMask*>(_localStateSet->getAttribute(osg::StateAttribute::COLORMASK));
                if (cmask)
                {
                    cmask->setMask(true,true,true,true);
                }
                else
                {
                    cmask = new osg::ColorMask(true,true,true,true);
                    _localStateSet->setAttribute(cmask);
                }
                _renderStageLeft->setColorMask(cmask);
                _renderStageRight->setColorMask(cmask);
                
                _renderInfo.getState()->getContextID();
                osg::notify(osg::DEBUG_INFO) << "GL context ID: " << _renderInfo.getState()->getContextID() << std::endl;

                //_localStateSet->setAttribute(getViewport());
                _renderStageLeft->drawPreRenderStages(_renderInfo,previous);
                _renderStageRight->drawPreRenderStages(_renderInfo,previous);

                glPushAttrib(GL_ALL_ATTRIB_BITS);

                gettimeofday(&end, NULL);
                osg::notify(osg::NOTICE) << "Time of SceneView:Draw():Header: " << (end.tv_sec - start.tv_sec) + ((end.tv_usec - start.tv_usec)/ 100000.0) << std::endl;

    // render left eye:
                _varrier[contextid]->prepare(&varrierConfig, VARRIER_RIGHT_EYE);
                gettimeofday(&end, NULL);
                osg::notify(osg::NOTICE) << "Time of SceneView:Draw():Left1: " << (end.tv_sec - start.tv_sec) + ((end.tv_usec - start.tv_usec)/ 100000.0) << std::endl;
                glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
                gettimeofday(&end, NULL);
                osg::notify(osg::NOTICE) << "Time of SceneView:Draw():Left2: " << (end.tv_sec - start.tv_sec) + ((end.tv_usec - start.tv_usec)/ 100000.0) << std::endl;
                 osg::notify(osg::DEBUG_INFO) << "GL context ID: " << _renderInfo.getState()->getContextID() << std::endl;

                _renderStageLeft->draw(getRenderInfo(),previous);
                osg::notify(osg::DEBUG_INFO) << "After renderleft." << std::endl;

                if (_varrierTestPattern)
                {
                  glClearColor(0.0, 1.0, 0.0, 1.0);
                  glClear(GL_COLOR_BUFFER_BIT);
                }

                gettimeofday(&end, NULL);
                osg::notify(osg::NOTICE) << "Time of SceneView:Draw():Left: " << (end.tv_sec - start.tv_sec) + ((end.tv_usec - start.tv_usec)/ 100000.0) << std::endl;

    // render right eye:
                _varrier[contextid]->prepare(&varrierConfig, VARRIER_LEFT_EYE);
                glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

                _renderStageRight->draw(getRenderInfo(),previous);
                osg::notify(osg::DEBUG_INFO) << "After renderright." << std::endl;

                if (_varrierTestPattern)
                {
                  glClearColor(1.0, 0.0, 1.0, 1.0);
                  glClear(GL_COLOR_BUFFER_BIT);
                }

                gettimeofday(&end, NULL);
                osg::notify(osg::NOTICE) << "Time of SceneView:Draw():Right: " << (end.tv_sec - start.tv_sec) + ((end.tv_usec - start.tv_usec)/ 100000.0) << std::endl;

    // combine eyes:            
                _varrier[contextid]->combine(&varrierConfig, eyeLeft, eyeRight);

                osg::notify(osg::DEBUG_INFO) << "After combine." << std::endl;

                glPopAttrib();
                gettimeofday(&end, NULL);
                osg::notify(osg::NOTICE) << "Time of SceneView:Draw(): " << (end.tv_sec - start.tv_sec) + ((end.tv_usec - start.tv_usec)/ 100000.0) << " Context: " << contextid << " quad: " << quadrant <<  std::endl;
              }
            } // end varrier style
            break;


In SceneView::getStats(Statistics& stats) change the following block :

        switch(_displaySettings->getStereoMode())
        {
        case(osg::DisplaySettings::QUAD_BUFFER):
        case(osg::DisplaySettings::ANAGLYPHIC):
        case(osg::DisplaySettings::HORIZONTAL_SPLIT):
        case(osg::DisplaySettings::VERTICAL_SPLIT):
        case(osg::DisplaySettings::VERTICAL_INTERLACE):
        case(osg::DisplaySettings::HORIZONTAL_INTERLACE):
        {
            bool resultLeft = _renderStageLeft->getStats(stats);
            bool resultRight = _renderStageRight->getStats(stats);
            return resultLeft && resultRight;
        }
        case(osg::DisplaySettings::RIGHT_EYE):
        case(osg::DisplaySettings::LEFT_EYE):
        default:
            return _renderStage->getStats(stats);
        }

to the following:

        switch(_displaySettings->getStereoMode())
        {
        case(osg::DisplaySettings::QUAD_BUFFER):
        case(osg::DisplaySettings::ANAGLYPHIC):
        case(osg::DisplaySettings::HORIZONTAL_SPLIT):
        case(osg::DisplaySettings::VERTICAL_SPLIT):
        case(osg::DisplaySettings::VERTICAL_INTERLACE):
        case(osg::DisplaySettings::HORIZONTAL_INTERLACE):
        case(osg::DisplaySettings::VARRIER):   // FOR VARRIER
        case(osg::DisplaySettings::ALIOSCOPY): // FOR ALIOSCOPY
        {
            bool resultLeft = _renderStageLeft->getStats(stats);
            bool resultRight = _renderStageRight->getStats(stats);
            return resultLeft && resultRight;
        }
        case(osg::DisplaySettings::RIGHT_EYE):
        case(osg::DisplaySettings::LEFT_EYE):
        default:
            return _renderStage->getStats(stats);
        }


Add the following functions at the end of the file:

void SceneView::setVarrierTestPattern(bool b)
{
  _varrierTestPattern = b;
}

bool SceneView::isVarrierTestPattern()
{
  return _varrierTestPattern;
}

void SceneView::toggleAlioscopyDebug()
{
	_alioscopyDebug = (_alioscopyDebug > 1.0) ? 1.0 : 50.0;
}

NOTE: osg needs to link against the varrier and alioscopy libraries (Varrier and coInterleaver), thus it needs to be added to the linking operation.

Linking Varrier and Alioscopy libraries with OpenSceneGraph

  • Step-1: Get the Varrier library (File:VarrierCombiner.tar), and the alioscopy library (File:CoInterleaver.tar).
  • Step-2: Add the corresponding CMake modules under the CMakeModules directory of OpenSceneGraph
    • [[Image:Varrier-Interleaver-CMake-Modules.tar‎]|alternate]

.cshrc Changes

#sets varrier quality mode
setenv OSG_VARRIER_QUALITY 0.5

#sets override flag for all but headnode
if($HOST != "vellum") then
  setenv OSG_OVERRIDE_REDIRECT 1
endif

Backup Files

File:VarrierCombiner.tar
File:CoInterleaver.tar