HanProgressReport
From Immersive Visualization Lab Wiki
Contents |
To do
- multi-volume support
- user interface - need to be able to manipulate one volume at a time
- mesh generation - generating a mesh for multivolumes under one constraint - memory size
- rendering - multi-volume rendering
- new rendering algorithm: need to manage multi bricks overlaps with several bricks!
- new class structures? like in virvo/multirend
- time-series multivolume rendering - need to handle multi timesteps
- brick prefetching for multi volumes
- change # of slices according to brick size, the larger a brick, the more slices. - we're already doing this, figure out why there's intensity difference
- Modify downsampler
- buffered read/write
- bytesPerChannel
- parameterization of meshing constant
- XML configuration - wait for Jurgen to ask whether or not covise system has its own parser. If not, I'll use any of opensource xml parsers, which support DOM spec.
- svn commit for new vvGLSL
July/02/2008 (Wed)
writing vvVirTexRendMngr, vvVirTexRend class, rewriting BrickManager
Done
- add new interface for multi volume management
July/01/2008 (Tue)
writing vvVirTexRendMngr and vvVirTexRend class
Done
- restructuring data structures to support multi volumes