Project2S17

From Immersive Visualization Lab Wiki
Revision as of 12:15, 25 April 2017 by Jschulze (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Levels of Immersion

In this project we are going to explore different levels of immersion we can create for the Oculus Rift. Like in project 1, we're going to use the Oculus SDK, OpenGL and C++.

Starter Code

We recommend starting either with your project 1 code, or going back to the Minimal Example you started your project 1 with. It's very compact but yet uses most of the API functions you will need.

Project Description (100 Points)

[to be continued]