CSE165W2017Video

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Contents

Video Presentation

Each student must give a 2 minute presentation on a current (dated 2016 or 2017) video on an interesting 3D user interface concept that is available on line through a web link (e.g., Youtube).

Video title and presentation date need to be entered into the wiki page on TritonEd.

You don't need to prepare slides or bring a computer. The instructor will play each video from his laptop, without audio. You need to talk over the video explaining what is shown. Before the video starts you can motivate your choice of video. While the video plays you can request jumps to certain time points in the video. The video doesn't need to be running during the entire presentation but it can. You are allowed to request repetition of all or parts of the video, as long as it fits with your allotted 2 minutes.

Grading

Your presentation counts 5% of your grade for the class.

Each of the following things gets graded for satisfactory (1 point) or unsatisfactory (0 points), for a maximum of 5 points.

  • The presenter's level of preparation for the presentation.
  • The relevance of the video for the course's topic of 3D user interfaces.
  • The performance: ability to convey the content of the video to the class.
  • Timing: the presentation takes no more than 2 minutes.
  • Q&A: The ability to answer simple questions about the video and/or the work it presents.

Helpful Questions to Ask Yourself

These may help you prepare for your presentation, but not all need to be relevant for the video you picked.

  • What did the author(s) of the video study? What issue about this topic were the author(s) trying to better understand?
  • Why do we care about this topic?
  • What methods did the author(s) use? Why are these methods suited to better understand the problem at hand?
  • What are the main conclusions from the video?

How to Find a Suitable Video

Youtube has an excellent search function, which you can use to search for the following terms to get started.

  • 3D UI and related conferences such as: IEEE VR, IEEE 3DUI, ACM SIGCHI, ACM VRST, ACM SIGGRAPH, ACM SIGGRAPH ASIA
  • Kickstarter projects
  • Engadget articles
  • Games and other applications in the Oculus or Steam store
  • Virtual Reality and Augmented Reality