Android Navigator
Contents |
Project Overview
This project creates an application for the Android phone that allows a more streamlined CalVR interface, especially in regards to the StarCAVE. Intended to be use in conjungution with the wand or mouse for object selection and other plugin initalization, AndroidNavigator implements motion interface that allows you to drive and fly through whatever world loaded in CalVR.
Main Screen
There are a variety of other features to facilitate use of the Android Navigator application.
- Fowards
Touching this section allows you to increase your velocity based upon touch duration. Touching quickly only increases by small amounts (ie. .1-.5) while touching for longer increases by large amounts (ie. 100). The velocities are cumulative.
- Stop
Resets velocity back to 0 and completely pauses any forward/backward motion and all rotation/touch motion. This button also recalibrates the phone to make the current orientation into the base orientation.
- Backwards
Touching this section allows you to decrease your velocity based upon touch duration. Touching quickly only increases by small amounts (ie. .1-.5) while touching for longer increases by large amounts (ie. 100). The velocities are cumulative.
There are quite a few menu options that can be brought up by selecting the built in MENU on the phone.
- IP Address
This mode allows you input an Ip address to connect the phone to by typing in the text field and then hitting "Add IP". Ip addresses can be removed by using the Spinner underneath the "Remove IP" button to select an Ip and then by hitting "Remove IP". Once your Ip address is inputted and selected, you can then hit "Connect" to connect to the server. If all goes well, it will display "Connected!" and revert back to the main screen.
- Movement Modes
This allows you to select the following modes:
-- Fly Mode
This mode lets you rotate the world up/down or left/right by rotating the phone in that direction. In addition, you can try forward or backward by using the zoom pinch and exapansion, respectively, on the touch screen. By dragging on the touch screen, you can move the world in that direction.
--Drive Mode
In this mode, you drive forward by touching the velocity buttons on the side. Tilting left or right allows you to turn left or right. Tilting up or down allows you to move the object up or down (if there are terrain elevation changes). In addtion, touching and dragging on the screen (where the velocity buttons are not located) allows you to tilt the world left or right to fix any orientation issues.
--New Fly Mode
This mode allows you to fly around in CalVR. Touch the velocity buttons to go forward or backward. Tilting up/down or left/right allows you to turn in that direction. Touching and dragging on the screen (where the velocity buttons are not located) also allows you to tilt the world left or right to fix any orientation issues in this mode.
--Rotate World
This mode allows to to fix the tilt of the world by rotating left or right with the phone.
- Settings
This allows you to toggle various options.
--Invert Pitch
Inverts/reverts vertical rotation.
--Invert Roll
Inverts/reverts horizontal rotation.
--Toggle Pitch
Toggles on/off vertical rotation.
--Toggles Roll
Toggles on/off horizontal rotation.
- Menu
Changes the menu to allow for other interaction forms.
--Return to Main Screen
Lets you return to the main Menu screen.
Nodes:
To-Do
- Finish CalVR side of node interaction. Should allow nodes to be selected and then moved.
- Rewrite CalVR side of object selection for rewritten ArtifactVis format.
Future Work
- Add more interactions for ArtifactVis object selection such as data display.
- Add Scale mode to adjust world scale size.
Participants
Software Developers:
- Brooklyn Schlamp
Project Advisors:
Development Assistance:
- Philip Weber