Android Controller
From Immersive Visualization Lab Wiki
Contents |
Android Controller
Jeanne Wang
Objective
Create an intuitive and novel approach to a tablet based multi-touch and sensor-enabled controller for a real-time 3D visualization on a 2D platform. Using camera pose information relative to a 3D model displayed on a screen, we can display virtual camera shots in the 3D model space on the tablet.
Android Basics:
- Sandboxed in a linux environment, each application is actually a user
- Model View Controller setup
- Model - Content providers
- View - XML
- Controller - Activity, or Service
Hardware + Emulator
Network
- server
- client
- socket issues
ARToolkit
- detect marker
- pose
Android
OpenCover
- display marker
- display dataset