Difference between revisions of "OSGInstallSEQ142"
From Immersive Visualization Lab Wiki
(→Installing OpenSceneGraph on PCs in Sequoiah lab 142) |
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+ | * [http://ivl.calit2.net/wiki/index.php/OSGInstallKC#Kevin.27s_Installation_Instructions_with_VRML_Support Binaries of OpenSceneGraph and Bullet for Visual Studio 2013 in 64bit debug mode] | ||
+ | * [[OSGInstallKC | Kevin Crossnan's instructions]] | ||
* [http://binglongx.wordpress.com/2011/04/24/openscenegraph-for-visual-studio-on-windows-setup/ OpenSceneGraph for Visual Studio on Windows: Setup]: Complete binaries, but no VRML support (OBJ support works fine) | * [http://binglongx.wordpress.com/2011/04/24/openscenegraph-for-visual-studio-on-windows-setup/ OpenSceneGraph for Visual Studio on Windows: Setup]: Complete binaries, but no VRML support (OBJ support works fine) | ||
* [http://www.cs.gsu.edu/~ashrestha2/?q=node/7 Compiling openscenegraph in Visual C++ Express 2010] | * [http://www.cs.gsu.edu/~ashrestha2/?q=node/7 Compiling openscenegraph in Visual C++ Express 2010] | ||
* [http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio/VisualStudioPlugins Instructions to compile OSG with OpenVRML in MSVC] | * [http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio/VisualStudioPlugins Instructions to compile OSG with OpenVRML in MSVC] |
Revision as of 18:55, 13 January 2015
Installing OpenSceneGraph on a Windows PC
- Binaries of OpenSceneGraph and Bullet for Visual Studio 2013 in 64bit debug mode
- Kevin Crossnan's instructions
- OpenSceneGraph for Visual Studio on Windows: Setup: Complete binaries, but no VRML support (OBJ support works fine)
- Compiling openscenegraph in Visual C++ Express 2010
- Instructions to compile OSG with OpenVRML in MSVC