Difference between revisions of "Projects"
From Immersive Visualization Lab Wiki
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<td>The Project Goal is to create a Android App that would use face detection algorithms to allows head tracking on mobile devices</td> | <td>The Project Goal is to create a Android App that would use face detection algorithms to allows head tracking on mobile devices</td> | ||
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Revision as of 00:45, 8 May 2013
Past Projects
Active Projects
Android Head Tracking (Ken Dang, 2013)
The Project Goal is to create a Android App that would use face detection algorithms to allows head tracking on mobile devices |
Camelot (Thomas Gray, 2013)
The goal of this project is to create a multi-camera video capture system. |
ZSculpt - 3D Sculpting with the zSpace (Thinh Nguyen, 2013)
The goal of this project is to explore the use of the zSpace VR system for 3D sculpting. |
Magic Lens (Tony Chan, Michael Chao, 2013)
The goal of this project is to research the use of smart phones in a virtual reality environment. |
Pose Estimation for a Mobile Device (Kuen-Han Lin, 2013)
The goal of this project is to develop an algorithm which runs on a PC to estimate the pose of a mobile Android device, linked via wifi. |
Multi-User Graphics with Interactive Control (MUGIC) (Philip Weber, Nadia Zeng, Andy Muehlhausen, 2012-)
This project allows artists without programming background to render images with CalVR, essentially allowing them to express their artworks and creativity in a much larger scale. See the project in action, and a more recent performance with it (starts at 14:00 min). |