Difference between revisions of "OSGInstallSEQ142"
From Immersive Visualization Lab Wiki
(→External Web Links) |
(→Installing OpenSceneGraph on PCs in Sequoiah lab 142) |
||
Line 1: | Line 1: | ||
=Installing OpenSceneGraph on PCs in Sequoiah lab 142= | =Installing OpenSceneGraph on PCs in Sequoiah lab 142= | ||
+ | |||
+ | ==OpenSceneGraph Installation Instructions== | ||
+ | |||
+ | * [[OSGInstallKC | Kevin Crossnan's instructions]]: These have been tested in Sequoiah Lab 142 and come with OBJ and WRL loaders. | ||
+ | <!-- * [[OSGInstallJS |Instructor's instructions]] --> | ||
==Overview of Lab Equipment== | ==Overview of Lab Equipment== | ||
Line 16: | Line 21: | ||
* Microsoft Visual Studio 2010 Professional | * Microsoft Visual Studio 2010 Professional | ||
* Google Sketchup 8 | * Google Sketchup 8 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
==External Web Links== | ==External Web Links== |
Revision as of 21:01, 17 January 2013
Contents |
Installing OpenSceneGraph on PCs in Sequoiah lab 142
OpenSceneGraph Installation Instructions
- Kevin Crossnan's instructions: These have been tested in Sequoiah Lab 142 and come with OBJ and WRL loaders.
Overview of Lab Equipment
Lab Hardware
- PC: HP Z210 Workstation
- RAM: 8GB
- CPU: Intel Xeon E31225, 3.1GHz
- Display: HP ZR22w, 1920x1080@60Hz
- GPU: NVIDIA Quadro 600, 2.4GB VRAM available
Pre-Installed Software
- Windows 7 Enterprise 32bit
- Microsoft Visual Studio 2010 Professional
- Google Sketchup 8
External Web Links
- OpenSceneGraph for Visual Studio on Windows: Setup: Complete binaries, but no VRML support (OBJ support works fine)
- Compiling openscenegraph in Visual C++ Express 2010
- Instructions to compile OSG with OpenVRML in MSVC