Difference between revisions of "OSGInstallSEQ142"
From Immersive Visualization Lab Wiki
(→Installing OpenSceneGraph on PCs in Sequoiah lab 142) |
(→Installing OpenSceneGraph on PCs in Sequoiah lab 142) |
||
Line 1: | Line 1: | ||
=Installing OpenSceneGraph on PCs in Sequoiah lab 142= | =Installing OpenSceneGraph on PCs in Sequoiah lab 142= | ||
− | Hardware: | + | Lab Hardware: |
* PC: HP Z210 Workstation | * PC: HP Z210 Workstation | ||
Line 9: | Line 9: | ||
* GPU: NVIDIA Quadro 600, 2.4GB VRAM available | * GPU: NVIDIA Quadro 600, 2.4GB VRAM available | ||
− | Software: | + | Pre-Installed Software: |
* OS: Windows 7 Enterprise 32bit: pre-installed | * OS: Windows 7 Enterprise 32bit: pre-installed | ||
* Microsoft Visual Studio 2010 Professional: pre-installed | * Microsoft Visual Studio 2010 Professional: pre-installed | ||
− | * OpenSceneGraph: [http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-3.0/source/OpenSceneGraph-3.0.0.zip Stable Release 3.0.0, ZIP file] | + | |
+ | Installation Instructions: | ||
+ | |||
+ | * Download OpenSceneGraph: [http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-3.0/source/OpenSceneGraph-3.0.0.zip Stable Release 3.0.0, ZIP file] | ||
+ | * Download [http://www.cmake.org/files/v2.8/cmake-2.8.10.2-win32-x86.exe CMake binary release] | ||
Tips: | Tips: | ||
* [http://www.cs.gsu.edu/~ashrestha2/?q=node/7 Compiling openscenegraph in Visual C++ Express 2010] | * [http://www.cs.gsu.edu/~ashrestha2/?q=node/7 Compiling openscenegraph in Visual C++ Express 2010] |
Revision as of 13:27, 16 January 2013
Installing OpenSceneGraph on PCs in Sequoiah lab 142
Lab Hardware:
- PC: HP Z210 Workstation
- RAM: 8GB
- CPU: Intel Xeon E31225, 3.1GHz
- Display: HP ZR22w, 1920x1080@60Hz
- GPU: NVIDIA Quadro 600, 2.4GB VRAM available
Pre-Installed Software:
- OS: Windows 7 Enterprise 32bit: pre-installed
- Microsoft Visual Studio 2010 Professional: pre-installed
Installation Instructions:
- Download OpenSceneGraph: Stable Release 3.0.0, ZIP file
- Download CMake binary release
Tips: