Difference between revisions of "ResourcesCSE167F11"

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(3D Graphics)
(Text Books and Resources)
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=Text Books and Resources=
 
=Text Books and Resources=
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The instructor recommends the following text books for this course. Both are available on-line, at least older versions, which will work just fine for the class.
 
The instructor recommends the following text books for this course. Both are available on-line, at least older versions, which will work just fine for the class.
  
* Peter Shirley, Steve Marschner: _Fundamentals of Computer Graphics_, Third Edition, 2009 (earlier editions okay for the class). A K Peters Ltd., ISBN 1568811241 [http://www.cs.utah.edu/~shirley/books/fcg2/ Author's site], [http://www.akpeters.com/product.asp?prodcode=2698 Publisher's site], [http://www.amazon.com/Fundamentals-Computer-Graphics-Second-Ed/dp/1568812698/ref=dp_ob_title_bk Amazon.com], [http://books.google.com/books?id=WY5Urwcqsa4C&lpg=PR1&ots=QENdP6x8xd&dq=shirley%20graphics&pg=PR1#v=onepage&q&f=false On-Line at Google Books]
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* Dave Shreiner: _OpenGL Programming Guide: The Official Guide to Learning !OpenGL, Version 2.1_. Pearson Education, ISBN 8131721841, [http://www.amazon.com/OpenGL-Programming-Guide-Official-Learning/dp/0321552628/ref=dp_ob_title_bk at Amazon]. An older version is on-line: [http://www.glprogramming.com/red/ Version 1.1],[http://fly.srk.fer.hr/~unreal/theredbook/ alternate link], [http://www.opengl.org/resources/code/samples/redbook/ sample programs]
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| Peter Shirley, Steve Marschner: _Fundamentals of Computer Graphics_, Third Edition, 2009 (earlier editions okay for the class). A K Peters Ltd., ISBN 1568811241 [http://www.cs.utah.edu/~shirley/books/fcg2/ Author's site], [http://www.akpeters.com/product.asp?prodcode=2698 Publisher's site], [http://www.amazon.com/Fundamentals-Computer-Graphics-Second-Ed/dp/1568812698/ref=dp_ob_title_bk Amazon.com], [http://books.google.com/books?id=WY5Urwcqsa4C&lpg=PR1&ots=QENdP6x8xd&dq=shirley%20graphics&pg=PR1#v=onepage&q&f=false On-Line at Google Books]
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| [[Image:shirley-cover.jpg]]
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| Dave Shreiner: _OpenGL Programming Guide: The Official Guide to Learning !OpenGL, Version 2.1_. Pearson Education, ISBN 8131721841, [http://www.amazon.com/OpenGL-Programming-Guide-Official-Learning/dp/0321552628/ref=dp_ob_title_bk at Amazon]. An older version is on-line: [http://www.glprogramming.com/red/ Version 1.1],[http://fly.srk.fer.hr/~unreal/theredbook/ alternate link], [http://www.opengl.org/resources/code/samples/redbook/ sample programs]
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| [[Image:opengl.png]]
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=Useful Links=
 
=Useful Links=

Revision as of 20:37, 23 September 2011

Contents

Text Books and Resources

The instructor recommends the following text books for this course. Both are available on-line, at least older versions, which will work just fine for the class.

Peter Shirley, Steve Marschner: _Fundamentals of Computer Graphics_, Third Edition, 2009 (earlier editions okay for the class). A K Peters Ltd., ISBN 1568811241 Author's site, Publisher's site, Amazon.com, On-Line at Google Books Shirley-cover.jpg
Dave Shreiner: _OpenGL Programming Guide: The Official Guide to Learning !OpenGL, Version 2.1_. Pearson Education, ISBN 8131721841, at Amazon. An older version is on-line: Version 1.1,alternate link, sample programs Opengl.png

Useful Links

3D Graphics

Shader Programming

C++ Programming