Difference between revisions of "User:Kalice"
From Immersive Visualization Lab Wiki
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− | = Porter's Pub = | + | = Karen Lin = |
+ | |||
+ | I am a 2nd year CSE Masters student at UCSD specializing in graphics and vision. I work with [http://graphics.ucsd.edu/~matthias/ Matthias Zwicker] and [http://www.calit2.net/~jschulze/ Jurgen Schulze] on a joint project in the Visualization Lab of Cal-IT2. There's nothing like playing with the latest multi-million dollar visual technology everyday. | ||
+ | |||
+ | == Depth Of Focus Project == | ||
+ | This is my descriptive summary AND sale of the project...at least it WILL be. | ||
+ | |||
+ | === Algorithm === | ||
+ | ==== Input ==== | ||
+ | * Given a set of images of a 3D scene recorded into 2D by a camera tracking/panning horizontally along a plane. This can be also thought of as images captured from a camera array, in which a row of cameras are evenly spaced, identically calibrated. | ||
+ | |||
+ | * Headtracking will keep track of the user's viewing position, allowing the screen image to change to the natural perspective change. | ||
+ | * Wand/mouse click will signal the user's new focal point, resulting in a new depth/object to focus on. | ||
+ | |||
+ | * Depth Finder | ||
+ | * Image set processing | ||
+ | * Output | ||
+ | |||
+ | === Implementation === | ||
+ | * I use OpenSceneGraph, OpenGL, GLSL, OpenCOVER, and COVISE | ||
+ | === Schedule/Milestones === | ||
+ | I MUST finish by June 8th. =p | ||
+ | |||
+ | === Results === | ||
+ | --------------------------------------------- | ||
+ | * Downloads | ||
+ | * Images | ||
+ | |||
+ | === References/Links === | ||
+ | ---------------------------------------- | ||
+ | |||
+ | |||
+ | |||
+ | == Porter's Pub == | ||
=== Onion Rings === | === Onion Rings === | ||
− | * | + | |
+ | * battered | ||
** but a vegetable | ** but a vegetable | ||
* fried | * fried | ||
** but still a vegetable | ** but still a vegetable |
Revision as of 20:07, 3 May 2007
Contents |
Karen Lin
I am a 2nd year CSE Masters student at UCSD specializing in graphics and vision. I work with Matthias Zwicker and Jurgen Schulze on a joint project in the Visualization Lab of Cal-IT2. There's nothing like playing with the latest multi-million dollar visual technology everyday.
Depth Of Focus Project
This is my descriptive summary AND sale of the project...at least it WILL be.
Algorithm
Input
- Given a set of images of a 3D scene recorded into 2D by a camera tracking/panning horizontally along a plane. This can be also thought of as images captured from a camera array, in which a row of cameras are evenly spaced, identically calibrated.
- Headtracking will keep track of the user's viewing position, allowing the screen image to change to the natural perspective change.
- Wand/mouse click will signal the user's new focal point, resulting in a new depth/object to focus on.
- Depth Finder
- Image set processing
- Output
Implementation
- I use OpenSceneGraph, OpenGL, GLSL, OpenCOVER, and COVISE
Schedule/Milestones
I MUST finish by June 8th. =p
Results
- Downloads
- Images
References/Links
Porter's Pub
Onion Rings
- battered
- but a vegetable
- fried
- but still a vegetable