Difference between revisions of "ResourcesCSE167S16"

From Immersive Visualization Lab Wiki
Jump to: navigation, search
(Text Books and Resources)
(Text Books and Resources)
Line 1: Line 1:
=Text Books and Resources=
+
=Text Book and Resources=
  
All exam relevant material will be taught in class, and the instructor's lecture slides will be available on-line. For more detailed descriptions of the covered topics, the instructor recommends the following text books for this course. Both are available on-line, at least in older versions, which will work just fine for the class.
+
All exam relevant material will be taught in class, and the instructor's lecture slides will be available on-line. For more detailed descriptions of the covered topics, the instructor recommends the following text book for this course.  
  
 
{| border="1" style="text-align:left;"
 
{| border="1" style="text-align:left;"

Revision as of 17:08, 14 April 2016

Contents

Text Book and Resources

All exam relevant material will be taught in class, and the instructor's lecture slides will be available on-line. For more detailed descriptions of the covered topics, the instructor recommends the following text book for this course.

Peter Shirley, Steve Marschner: Fundamentals of Computer Graphics, Fourth Edition, 2015 (earlier editions will also work). A K Peters/CRC Press, ISBN 1482229390 Author's site, Amazon.com, On-Line at Google Books Shirley-cover2015.jpg

Useful Links

3D Graphics

Shader Programming

C++ Programming

Advanced Graphics Programming