Difference between revisions of "BuildWindowsCore"

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(Building the CalVR-Core for Windows)
(Building the CalVR-Core for Windows)
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===OSG - Installation===
 
===OSG - Installation===
  
After downloading the OSG source code, extract the files in a folder under your main directory (in general your C:\ drive). Now start the Cmake gui and enter the directory where you create the OSG-folder in the fields "Where is the source code" and "Where to build the binaries"
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After downloading the OSG source code, extract the files in a folder under your main directory (in general your C:\ drive). Now start the Cmake gui and enter the directory where you create the OSG-folder in the fields '''"Where is the source code"''' and '''"Where to build the binaries"'''
  
 
===Abschnitt 3===
 
===Abschnitt 3===

Revision as of 20:10, 23 October 2014

Contents

Building the CalVR-Core for Windows

Prerequisits

There are some requirement that has to be fullfilled for successfully builing the CalVR core. The build of CalVR core-software is done in Visual Studio 2012, therefore you need to install Cmake to get the project solution file. After installing Cmake, make sure you have the latest version of OpenSceneGraph installed. If you already have a version of OSG you can check the version.number by typing the following in a command prompt:

osgversion

OSG - Installation

After downloading the OSG source code, extract the files in a folder under your main directory (in general your C:\ drive). Now start the Cmake gui and enter the directory where you create the OSG-folder in the fields "Where is the source code" and "Where to build the binaries"

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