Difference between revisions of "User:Jalange"
From Immersive Visualization Lab Wiki
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Week 3 - Continuing to look over OpenSceneGraph code. Added per-vertex colors for cube. Have textures working for rectangles, triangles and quads, as well as setting texture coordinates. | Week 3 - Continuing to look over OpenSceneGraph code. Added per-vertex colors for cube. Have textures working for rectangles, triangles and quads, as well as setting texture coordinates. | ||
− | Week 4 - | + | Week 4 - Added texturing for circles and cubes. Started work on rotation and other transformations. |
+ | |||
+ | Week 5 - |
Revision as of 15:51, 1 February 2013
Progress Notes:
Week 2 - Looked over both OpenSceneGraph and Mugic code to understand how both work - also created Cube generation code - possibly need to add extra code for colors.
Week 3 - Continuing to look over OpenSceneGraph code. Added per-vertex colors for cube. Have textures working for rectangles, triangles and quads, as well as setting texture coordinates.
Week 4 - Added texturing for circles and cubes. Started work on rotation and other transformations.
Week 5 -