Difference between revisions of "HanProgressReportAugust08"

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       - frame window: [x-5, x+20]
 
       - frame window: [x-5, x+20]
 
       - open new frame files
 
       - open new frame files
      - add brickinfos?
 
 
       - close old frame files
 
       - close old frame files
      - delete brickinfos?
 
 
     * point of interest (check paper again)
 
     * point of interest (check paper again)
 
     * limiting # of bricks loaded at each frame
 
     * limiting # of bricks loaded at each frame
 
     * prefetching bricks?
 
     * prefetching bricks?
 +
 +
=== 10 Sun ===
 +
----
 +
*
 +
 +
=== 09 Sat ===
 +
----
 +
* tested with 750 frames
 +
** 2M pixel screen
 +
** horrible performance 3~5 fps without caching
 +
** second run (with cache) achieves around 30~50 frames per second
  
 
=== 08 Fri ===
 
=== 08 Fri ===

Revision as of 14:22, 10 August 2008

UP

Contents

Deadline

  • Aug/11/2008
    • new class restructuring
  • Sep/22/2008
    • deadline

TODO

  • multi-volume support
   * mesh generation - generating a mesh for multivolumes under one constraint - memory size
   * rendering - multi-volume rendering
         o new rendering algorithm: need to manage multi bricks overlaps with several bricks! 
   * time-series multivolume rendering - need to handle multi timesteps
  • mipmapped video support
   * prefetching next frames (check libc max filedes)
     - frame window: [x-5, x+20]
     - open new frame files
     - close old frame files
   * point of interest (check paper again)
   * limiting # of bricks loaded at each frame
   * prefetching bricks?

10 Sun


09 Sat


  • tested with 750 frames
    • 2M pixel screen
    • horrible performance 3~5 fps without caching
    • second run (with cache) achieves around 30~50 frames per second

08 Fri


  • debugged the bug
  • tested with 200 tornado data frames and it plays interactively
    • nearest neighbor interpolation causes lots of aliasing especially on lines and edges
    • no prefetching or asynchronous I/O was used
    • trying to come up with an algorithm that limits the total number of bricks loaded at each frame
      • heuristic. there can be a smarter algorithm than one in octreemizer..
      • don't know how much this would impact the overall performance
  • generating 600 frames

07 Thur


  • refine and debug frame window
    • debugging frame window..
    • data isn't changing...

06 Weds


Done

  • generated tornado tiff data sets
  • implemented frame window - need test!!!!!
    • opening next 10 frames
    • closing previous 10 frames
    • activating/deactivating BrickReaders
  • grpof to find bottlenecks
    • no bad calls, which means my system is IO bounded. =(

August/05/2008 (Tu)


  • multi-volume support
   * user interface - need to be able to manipulate one volume at a time
   * new class structures? like in virvo/multirend
  • dynamic change in volume control UI
    • hide/show according to volume selection

August/01/2008 (Fri)


Done

  • finalized the interface between MipMapVideo library and GUI part