Difference between revisions of "Projects"
From Immersive Visualization Lab Wiki
Line 2: | Line 2: | ||
=<b>Active Projects</b>= | =<b>Active Projects</b>= | ||
+ | |||
+ | ===[[Catalyst]] (Tom Levy, Jurgen Schulze, 2017-2019)=== | ||
+ | |||
+ | <table> | ||
+ | <tr> | ||
+ | <td>[[File:cavekiosk.jpg]]</td> | ||
+ | <td>UCOP funded Catalyst project on cyber-archaeology.</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | <hr> | ||
===[[Soft Robotic Glove for Haptic Feedback in Virtual Reality]] (Saurabh Jadhav, 2017)=== | ===[[Soft Robotic Glove for Haptic Feedback in Virtual Reality]] (Saurabh Jadhav, 2017)=== |
Revision as of 00:32, 7 December 2020
Contents |
Past Projects
Active Projects
Catalyst (Tom Levy, Jurgen Schulze, 2017-2019)
UCOP funded Catalyst project on cyber-archaeology. |
Soft Robotic Glove for Haptic Feedback in Virtual Reality (Saurabh Jadhav, 2017)
User interacting with the haptic glove in Virtual Reality |
CalVR (Andrew Prudhomme, Philip Weber, Jurgen Schulze, since 2010)
CalVR is our virtual reality middleware (a.k.a. VR engine), which we have been developing for our graphics clusters. It runs on anything from a laptop to a large multi-node CAVE, and builds under Linux, Windows and MacOS. More information about how to obtain the code and build it can be found on our main CalVR page. We also wrote a paper on CalVR, and gave a presentation on it. |