Difference between revisions of "Projects"
From Immersive Visualization Lab Wiki
(→Magic Lens (Tony Chan, Michael Chao, 2013)) |
(→Magic Lens (Tony Chan, Michael Chao, 2013)) |
||
Line 33: | Line 33: | ||
<table> | <table> | ||
<tr> | <tr> | ||
− | <td>[[Image: | + | <td>[[Image:MagicLens2.jpg]]</td> |
<td>The goal of this project is to research the use of smart phones in a virtual reality environment.</td> | <td>The goal of this project is to research the use of smart phones in a virtual reality environment.</td> | ||
</tr> | </tr> |
Revision as of 11:11, 7 May 2013
Past Projects
Active Projects
Android Head Tracking (Ken Dang, 2013)
The Project Goal is to create a Android App that would use face detection algorithms to allows head tracking on mobile devices |
Camelot (Thomas Gray, 2013)
The goal of this project is to create a multi-camera video capture system. |
ZSculpt - 3D Sculpting with the zSpace (Thinh Nguyen, 2013)
The goal of this project is to explore the use of the zSpace VR system for 3D sculpting. |
Magic Lens (Tony Chan, Michael Chao, 2013)
The goal of this project is to research the use of smart phones in a virtual reality environment. |
Pose Estimation for a Mobile Device (Kuen-Han Lin, 2013)
The goal of this project is to develop an algorithm which runs on a PC to estimate the pose of a mobile Android device, linked via wifi. |
Multi-User Graphics with Interactive Control (MUGIC) (Philip Weber, Nadia Zeng, Andy Muehlhausen, 2012-)
This project allows artists without programming background to render images with CalVR, essentially allowing them to express their artworks and creativity in a much larger scale. See the project in action, and a more recent performance with it (starts at 14:00 min). |