Difference between revisions of "Homework4W13"
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==Application ('''100 Points''')== | ==Application ('''100 Points''')== | ||
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+ | The goal is to create an application which allows the user to walk to EBU1, climb up the wall to the Fallen Star, then jump off it with a wing suit and land in the Price Center courtyard. | ||
Your application needs to have the following features: | Your application needs to have the following features: | ||
+ | * You will need to use the skeleton extraction functionality to find the positions of the user's limbs. | ||
+ | * The camera should provide a first person view. It is not necessary to render the user's avatar, or provide other views, but it may be useful to draw a bird's eye view in the corner of the screen. | ||
==Grading== | ==Grading== |
Revision as of 10:40, 25 February 2013
Contents |
For this assignment you can obtain 100 points, plus up to 10 points for optional work.
The goal of this assignment is to create an application which uses exclusively the Microsoft Kinect for user interaction.
Microsoft Kinect
Every team is going to get to borrow a Kinect for Windows from the instructor for the remaining weeks of the quarter. If your team has two members, please take only one Kinect. The Kinects can be picked up from the instructor's office at Atkinson Hall, room 2125. The office door should be open during business hours, or you can email to make an appointment. If the instructor is not in the office, please sign one of the borrow agreements and leave it on the desk, then take a Kinect from the box on the floor by the wall with the whiteboard.
The Kinect drivers and SDK are already installed on the lab machines. For your home computer, you can find the SDK at Microsoft's Website.
Application (100 Points)
The goal is to create an application which allows the user to walk to EBU1, climb up the wall to the Fallen Star, then jump off it with a wing suit and land in the Price Center courtyard.
Your application needs to have the following features:
- You will need to use the skeleton extraction functionality to find the positions of the user's limbs.
- The camera should provide a first person view. It is not necessary to render the user's avatar, or provide other views, but it may be useful to draw a bird's eye view in the corner of the screen.
Grading
On the due date, you will need to demonstrate your application with a Kinect in the lab on a lab computer or your own laptop.
Extra Credit (10 Points)
You can achieve 10 points of extra credit if you implement the following additional functionality.