Difference between revisions of "Pose Estimation for a Mobile Device"
From Immersive Visualization Lab Wiki
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− | * Setup the android environment on Win7. | + | * Setup the android environment on Win7. Able to run sample programs on mobile devices. |
Environment | Environment | ||
- Android SDK with eclispe bundled for windows | - Android SDK with eclispe bundled for windows | ||
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* Started project. | * Started project. | ||
+ | |||
+ | == Goal == | ||
+ | PC side: | ||
+ | * Refine the feature matching to consider the density of the features at a frame. | ||
+ | |||
+ | * Incorporate the motion model of the camera into optimization. | ||
+ | |||
+ | * Make the program to be multi-threaded. | ||
+ | |||
+ | Mobile side: | ||
+ | * Setup basic data capturing program | ||
+ | |||
+ | * Test on data transfer between mobile device and PC. | ||
+ | |||
+ | * Transfer part of preprocessing program to the mobile device. |
Revision as of 15:35, 22 January 2013
Progress
Jan 21, 2013
- Setup the android environment on Win7. Able to run sample programs on mobile devices.
Environment - Android SDK with eclispe bundled for windows - Android NDK r8 for windows - OpenCV 2.4.3 for android. No need to recompile the library.
Test device: - ASUS TF101 - HTC EVO 3D
Test program: - acceleration reader. - basic camera reader.
Jan 17, 2013
- Started project.
Goal
PC side:
- Refine the feature matching to consider the density of the features at a frame.
- Incorporate the motion model of the camera into optimization.
- Make the program to be multi-threaded.
Mobile side:
- Setup basic data capturing program
- Test on data transfer between mobile device and PC.
- Transfer part of preprocessing program to the mobile device.