Difference between revisions of "MatEdit"
From Immersive Visualization Lab Wiki
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=Current Versions for Download= | =Current Versions for Download= | ||
+ | == MatEdit 1.01 == | ||
+ | [http://ivl.calit2.net/wiki/images/c/c1/MatEdit1_01.tar.gz MatEdit 1.01] | ||
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== MatEdit 1.0 == | == MatEdit 1.0 == | ||
[http://ivl.calit2.net/wiki/images/a/a3/MatEdit_1.0.tar.gz MatEdit 1.0] | [http://ivl.calit2.net/wiki/images/a/a3/MatEdit_1.0.tar.gz MatEdit 1.0] |
Revision as of 11:25, 2 June 2011
Contents |
Project Overview
MatEdit is a user-friendly graphics material editor that will allow a developer to adjust and preview material properties on an object. These basic properties currently include diffuse, ambient, and specular colors. MatEdit has a pre-loaded library of textures for the programmer to choose from and will have the option to import textures in the future. Once the programmer is satisfied with his adjustments, MatEdit can generate the appropriate code to achieve this special look.
Goals for this quarter
- Generate a library of textures for the programmer to choose from
- Add open/save options to the GUI
- Add the ability for programmers to change variable names in code generation
Current Versions for Download
MatEdit 1.01
MatEdit 1.0
Installation
- Open up a terminal, cd to the directory where you saved the file, and extract the file with tar -xvzf [filename].tar.gz.
- Then enter cd MatEdit/Releases and run make clean and then make.
- If everything compiled, run MatEdit with ./MatEdit
- Have fun!