Difference between revisions of "Mipmapped Volume Rendering"
From Immersive Visualization Lab Wiki
Line 6: | Line 6: | ||
==TODO== | ==TODO== | ||
+ | [[HanProgressReport]] | ||
# Reimplement Pixel Buffer Object | # Reimplement Pixel Buffer Object | ||
# Move configuration file parsing from BrickManager class to MeshRend class | # Move configuration file parsing from BrickManager class to MeshRend class |
Revision as of 10:54, 12 June 2008
Long Term Goal
Current Project Status
TODO
- Reimplement Pixel Buffer Object
- Move configuration file parsing from BrickManager class to MeshRend class
- Move duplicated code in QuadInfo and CubeInfo class to BrickInfo super class
- Reimplement Multi-channel support
- modify texture memory allocation to handle single channel
- vvGLSL class